/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | state.c | 3272 glTexCoordPointer(e->format_desc->gl_vtx_format, e->format_desc->gl_vtx_type, e->stride, 4092 TRACE("Opengl type %#x\n", stream_info->elements[i].format_desc->gl_vtx_type); 4096 stream_info->elements[i].format_desc->gl_vtx_type, 4104 stream_info->elements[i].format_desc->gl_vtx_type, 4256 e->format_desc->gl_vtx_type, 4259 GL_EXTCALL(glWeightPointerARB(e->format_desc->gl_vtx_format, e->format_desc->gl_vtx_type, e->stride, 4319 TRACE("glVertexPointer(3, %#x, %#x, %p);\n", e->format_desc->gl_vtx_type, e->stride, 4321 glVertexPointer(3 /* min(e->format_desc->gl_vtx_format, 3) */, e->format_desc->gl_vtx_type, e->stride, 4327 e->format_desc->gl_vtx_format, e->format_desc->gl_vtx_type, e->stride, 4329 glVertexPointer(e->format_desc->gl_vtx_format, e->format_desc->gl_vtx_type, [all...] |
H A D | utils.c | 212 GLenum gl_vtx_type; member in struct:wined3d_format_vertex_info 1449 gl_info->gl_formats[idx].gl_vtx_type = GL_HALF_FLOAT; /* == GL_HALF_FLOAT_NV */ 1452 gl_info->gl_formats[idx].gl_vtx_type = GL_HALF_FLOAT; 1475 format_desc->gl_vtx_type = format_vertex_info[i].gl_vtx_type;
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H A D | wined3d_private.h | 3359 GLenum gl_vtx_type; member in struct:wined3d_format_desc
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | utils.c | 222 GLenum gl_vtx_type; member in struct:wined3d_format_vertex_info 1814 gl_info->formats[idx].gl_vtx_type = GL_HALF_FLOAT; /* == GL_HALF_FLOAT_NV */ 1817 gl_info->formats[idx].gl_vtx_type = GL_HALF_FLOAT; 1910 format->gl_vtx_type = format_vertex_info[i].gl_vtx_type;
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H A D | state.c | 3411 gl_info->gl_ops.gl.p_glTexCoordPointer(e->format->gl_vtx_format, e->format->gl_vtx_type, e->stride, 4190 stream_info->elements[i].format->gl_vtx_type, 4364 e->format->gl_vtx_type, 4367 GL_EXTCALL(glWeightPointerARB(e->format->gl_vtx_format, e->format->gl_vtx_type, e->stride, 4419 e->format->gl_vtx_format, e->format->gl_vtx_type, e->stride, 4421 gl_info->gl_ops.gl.p_glVertexPointer(e->format->gl_vtx_format, e->format->gl_vtx_type, e->stride, 4440 TRACE("glNormalPointer(%#x, %#x, %p);\n", e->format->gl_vtx_type, e->stride, 4442 gl_info->gl_ops.gl.p_glNormalPointer(e->format->gl_vtx_type, e->stride, 4468 e->format->gl_vtx_format, e->format->gl_vtx_type, e->stride, 4470 gl_info->gl_ops.gl.p_glColorPointer(e->format->gl_vtx_format, e->format->gl_vtx_type, [all...] |
H A D | wined3d_private.h | 3137 GLenum gl_vtx_type; member in struct:wined3d_format
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H A D | device.c | 5831 zv_bind(context, element->format->gl_vtx_type, czvValue, element->format->gl_vtx_format, element->format->gl_normalized, pzvValue);
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 3400 GLenum gl_vtx_type; member in struct:wined3d_format_desc
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