/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | vertexdeclaration.c | 248 if (!e->format_desc->gl_vtx_format)
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H A D | state.c | 3272 glTexCoordPointer(e->format_desc->gl_vtx_format, e->format_desc->gl_vtx_type, e->stride, 4095 GL_EXTCALL(glVertexAttribPointerARB(i, stream_info->elements[i].format_desc->gl_vtx_format, 4103 GL_EXTCALL(glVertexAttribPointerARB(i, stream_info->elements[i].format_desc->gl_vtx_format, 4255 e->format_desc->gl_vtx_format, 4259 GL_EXTCALL(glWeightPointerARB(e->format_desc->gl_vtx_format, e->format_desc->gl_vtx_type, e->stride, 4321 glVertexPointer(3 /* min(e->format_desc->gl_vtx_format, 3) */, e->format_desc->gl_vtx_type, e->stride, 4327 e->format_desc->gl_vtx_format, e->format_desc->gl_vtx_type, e->stride, 4329 glVertexPointer(e->format_desc->gl_vtx_format, e->format_desc->gl_vtx_type, e->stride, 4381 e->format_desc->gl_vtx_format, e->format_desc->gl_vtx_type, e->stride, 4383 glColorPointer(e->format_desc->gl_vtx_format, [all...] |
H A D | utils.c | 213 GLint gl_vtx_format; member in struct:wined3d_format_vertex_info 1441 gl_info->gl_formats[idx].gl_vtx_format = GL_BGRA; 1476 format_desc->gl_vtx_format = format_vertex_info[i].gl_vtx_format;
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H A D | wined3d_private.h | 3360 GLint gl_vtx_format; member in struct:wined3d_format_desc
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | vertexdeclaration.c | 220 if (!e->format->gl_vtx_format)
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H A D | utils.c | 223 GLint gl_vtx_format; member in struct:wined3d_format_vertex_info 1806 gl_info->formats[idx].gl_vtx_format = GL_BGRA; 1911 format->gl_vtx_format = format_vertex_info[i].gl_vtx_format;
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H A D | state.c | 3411 gl_info->gl_ops.gl.p_glTexCoordPointer(e->format->gl_vtx_format, e->format->gl_vtx_type, e->stride, 4189 GL_EXTCALL(glVertexAttribPointerARB(i, stream_info->elements[i].format->gl_vtx_format, 4363 e->format->gl_vtx_format, 4367 GL_EXTCALL(glWeightPointerARB(e->format->gl_vtx_format, e->format->gl_vtx_type, e->stride, 4419 e->format->gl_vtx_format, e->format->gl_vtx_type, e->stride, 4421 gl_info->gl_ops.gl.p_glVertexPointer(e->format->gl_vtx_format, e->format->gl_vtx_type, e->stride, 4468 e->format->gl_vtx_format, e->format->gl_vtx_type, e->stride, 4470 gl_info->gl_ops.gl.p_glColorPointer(e->format->gl_vtx_format, e->format->gl_vtx_type, e->stride, 4493 GLint format = e->format->gl_vtx_format;
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H A D | wined3d_private.h | 3138 GLint gl_vtx_format; member in struct:wined3d_format
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H A D | device.c | 5831 zv_bind(context, element->format->gl_vtx_type, czvValue, element->format->gl_vtx_format, element->format->gl_normalized, pzvValue);
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 3401 GLint gl_vtx_format; member in struct:wined3d_format_desc
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