Searched refs:gl_formats (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dutils.c880 gl_info->gl_formats = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, format_count * sizeof(*gl_info->gl_formats));
881 if (!gl_info->gl_formats)
889 struct wined3d_format_desc *desc = &gl_info->gl_formats[i];
908 HeapFree(GetProcessHeap(), 0, gl_info->gl_formats);
912 gl_info->gl_formats[fmt_idx].Flags |= format_base_flags[i].flags;
934 format_desc = &gl_info->gl_formats[fmt_idx];
1084 struct wined3d_format_desc *desc = &gl_info->gl_formats[i];
1141 desc = &gl_info->gl_formats[fmt_idx];
1304 gl_info->gl_formats[fmt_id
[all...]
H A Dwined3d_private.h1528 struct wined3d_format_desc *gl_formats; member in struct:wined3d_gl_info
H A Ddirectx.c356 HeapFree(GetProcessHeap(), 0, adapter->gl_info.gl_formats);
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1556 struct wined3d_format_desc *gl_formats; member in struct:wined3d_gl_info

Completed in 80 milliseconds