Searched refs:glPrimType (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Ddrawprim.c80 const struct wined3d_stream_info *si, UINT NumVertexes, GLenum glPrimType,
120 glBegin(glPrimType);
642 GLenum glPrimType = This->stateBlock->gl_primitive_type; local
694 drawStridedSlowVs(iface, stream_info, index_count, glPrimType, idxData, idxSize, StartIdx);
697 glPrimType, idxData, idxSize, StartIdx);
702 glPrimType, idxData, idxSize, StartIdx);
704 drawStridedFast(iface, glPrimType, index_count, idxSize, idxData, StartIdx);
79 drawStridedSlow(IWineD3DDevice *iface, const struct wined3d_context *context, const struct wined3d_stream_info *si, UINT NumVertexes, GLenum glPrimType, const void *idxData, UINT idxSize, UINT startIdx) argument
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Ddrawprim.c113 const struct wined3d_stream_info *si, UINT NumVertexes, GLenum glPrimType,
153 gl_info->gl_ops.gl.p_glBegin(glPrimType);
112 drawStridedSlow(const struct wined3d_device *device, const struct wined3d_context *context, const struct wined3d_stream_info *si, UINT NumVertexes, GLenum glPrimType, const void *idxData, UINT idxSize, UINT startIdx) argument

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