Searched refs:glGammaInternal (Results 1 - 7 of 7) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | utils.c | 1244 if (format->glInternal != format->glGammaInternal) 1246 gl_info->gl_ops.gl.p_glTexImage2D(GL_TEXTURE_2D, 0, format->glGammaInternal, 16, 16, 0, 1348 if (format->glInternal != format->glGammaInternal) 1350 gl_info->gl_ops.ext.p_glGetInternalformativ(GL_TEXTURE_2D, format->glGammaInternal, 1446 format->glGammaInternal = format_texture_info[i].gl_srgb_internal; 1462 if (format->glGammaInternal != format->glInternal) 1464 query_format_flag(gl_info, format, format->glGammaInternal, GL_SRGB_READ, 1468 query_format_flag(gl_info, format, format->glGammaInternal, GL_SRGB_WRITE, 1474 format->glGammaInternal = format->glInternal; 1476 format->glInternal = format->glGammaInternal; [all...] |
H A D | surface.c | 2593 internal = format->glGammaInternal; 2791 format->glGammaInternal = format->glInternal; 2953 internal = format->glGammaInternal;
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H A D | wined3d_private.h | 3143 GLint glGammaInternal; member in struct:wined3d_format
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | surface.c | 854 internal = format_desc->glGammaInternal; 931 internal = format_desc->glGammaInternal; 1021 internal = format_desc->glGammaInternal;
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H A D | utils.c | 1143 desc->glGammaInternal = format_texture_info[i].gl_srgb_internal;
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H A D | wined3d_private.h | 3365 GLint glGammaInternal; member in struct:wined3d_format_desc
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 3406 GLint glGammaInternal; member in struct:wined3d_format_desc
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