Searched refs:gen_ffp_frag_op (Results 1 - 10 of 10) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | ati_fragment_shader.c | 857 gen_ffp_frag_op(context, state, &settings, TRUE);
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H A D | utils.c | 3142 void gen_ffp_frag_op(const struct wined3d_context *context, const struct wined3d_state *state, function
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H A D | wined3d_private.h | 1788 void gen_ffp_frag_op(const struct wined3d_context *context, const struct wined3d_state *state,
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H A D | arb_program_shader.c | 6515 gen_ffp_frag_op(context, state, &settings, FALSE);
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H A D | glsl_shader.c | 5872 gen_ffp_frag_op(context, state, &settings, FALSE);
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | ati_fragment_shader.c | 820 gen_ffp_frag_op(stateblock, &settings, TRUE);
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H A D | utils.c | 2664 void gen_ffp_frag_op(IWineD3DStateBlockImpl *stateblock, struct ffp_frag_settings *settings, BOOL ignore_textype) { function
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H A D | wined3d_private.h | 1641 void gen_ffp_frag_op(IWineD3DStateBlockImpl *stateblock, struct ffp_frag_settings *settings,
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H A D | arb_program_shader.c | 5997 gen_ffp_frag_op(stateblock, &settings, FALSE);
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 1673 void gen_ffp_frag_op(IWineD3DStateBlockImpl *stateblock, struct ffp_frag_settings *settings,
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