Searched refs:fragment_shaders (Results 1 - 9 of 9) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | ati_fragment_shader.c | 66 struct wine_rb_tree fragment_shaders; /* A rb-tree to track fragment pipeline replacement shaders */ member in struct:atifs_private_data 858 desc = (const struct atifs_ffp_desc *)find_ffp_frag_shader(&priv->fragment_shaders, &settings); 876 add_ffp_frag_shader(&priv->fragment_shaders, &new_desc->parent); 1168 if (wine_rb_init(&priv->fragment_shaders, &wined3d_ffp_frag_program_rb_functions) == -1) 1194 wine_rb_destroy(&priv->fragment_shaders, atifs_free_ffpshader, &device->adapter->gl_info);
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H A D | arb_program_shader.c | 329 struct wine_rb_tree fragment_shaders; member in struct:shader_arb_priv 5766 if (wine_rb_init(&priv->fragment_shaders, &wined3d_ffp_frag_program_rb_functions) == -1) 5794 wine_rb_destroy(&priv->fragment_shaders, arbfp_free_ffpshader, &device->adapter->gl_info); 6516 desc = (const struct arbfp_ffp_desc *)find_ffp_frag_shader(&priv->fragment_shaders, &settings); 6527 add_ffp_frag_shader(&priv->fragment_shaders, &new_desc->parent);
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H A D | utils.c | 3420 const struct ffp_frag_desc *find_ffp_frag_shader(const struct wine_rb_tree *fragment_shaders, argument 3423 struct wine_rb_entry *entry = wine_rb_get(fragment_shaders, settings);
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H A D | wined3d_private.h | 1790 const struct ffp_frag_desc *find_ffp_frag_shader(const struct wine_rb_tree *fragment_shaders,
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | ati_fragment_shader.c | 65 struct wine_rb_tree fragment_shaders; /* A rb-tree to track fragment pipeline replacement shaders */ member in struct:atifs_private_data 821 desc = (const struct atifs_ffp_desc *)find_ffp_frag_shader(&priv->fragment_shaders, &settings); 838 add_ffp_frag_shader(&priv->fragment_shaders, &new_desc->parent); 1130 if (wine_rb_init(&priv->fragment_shaders, &wined3d_ffp_frag_program_rb_functions) == -1) 1158 wine_rb_destroy(&priv->fragment_shaders, atifs_free_ffpshader, This);
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H A D | arb_program_shader.c | 303 struct wine_rb_tree fragment_shaders; member in struct:shader_arb_priv 5289 if (wine_rb_init(&priv->fragment_shaders, &wined3d_ffp_frag_program_rb_functions) == -1) 5317 wine_rb_destroy(&priv->fragment_shaders, arbfp_free_ffpshader, &This->adapter->gl_info); 5998 desc = (const struct arbfp_ffp_desc *)find_ffp_frag_shader(&priv->fragment_shaders, &settings); 6015 add_ffp_frag_shader(&priv->fragment_shaders, &new_desc->parent);
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H A D | utils.c | 2908 const struct ffp_frag_desc *find_ffp_frag_shader(const struct wine_rb_tree *fragment_shaders, argument 2911 struct wine_rb_entry *entry = wine_rb_get(fragment_shaders, settings);
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H A D | wined3d_private.h | 1643 const struct ffp_frag_desc *find_ffp_frag_shader(const struct wine_rb_tree *fragment_shaders,
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 1675 const struct ffp_frag_desc *find_ffp_frag_shader(const struct wine_rb_tree *fragment_shaders,
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