Searched refs:fChangedVertexShaderConstant (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshaderapi.c423 g_pCurrentContext->fChangedVertexShaderConstant = true; /* force constant reload. */
482 g_pCurrentContext->fChangedVertexShaderConstant = true;
510 g_pCurrentContext->fChangedVertexShaderConstant = true;
537 g_pCurrentContext->fChangedVertexShaderConstant = true;
662 || g_pCurrentContext->fChangedVertexShaderConstant)
665 g_pCurrentContext->fChangedVertexShaderConstant = false;
H A Dwined3d_private.h1180 BOOL fChangedVertexShaderConstant; member in struct:wined3d_context

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