Searched refs:fChangedPixelShaderConstant (Results 1 - 2 of 2) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshaderapi.c453 g_pCurrentContext->fChangedPixelShaderConstant = true; /* force constant reload. */
567 g_pCurrentContext->fChangedPixelShaderConstant = true;
595 g_pCurrentContext->fChangedPixelShaderConstant = true;
623 g_pCurrentContext->fChangedPixelShaderConstant = true;
661 if ( g_pCurrentContext->fChangedPixelShaderConstant
664 g_pCurrentContext->fChangedPixelShaderConstant = false;
H A Dwined3d_private.h1181 BOOL fChangedPixelShaderConstant; member in struct:wined3d_context

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