Searched refs:dstmask (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dglsl_shader.c5215 const char *dstmask, *dstreg, *arg0, *arg1, *arg2; local
5218 dstmask = "";
5220 dstmask = ".xyz";
5222 dstmask = ".w";
5237 shader_addline(buffer, "%s%s = gl_Color%s;\n", dstreg, dstmask, dstmask);
5241 shader_addline(buffer, "%s%s = %s%s;\n", dstreg, dstmask, arg1, dstmask);
5245 shader_addline(buffer, "%s%s = %s%s;\n", dstreg, dstmask, arg2, dstmask);
[all...]
H A Darb_program_shader.c6045 const char *dstmask, *dstreg, *arg0, *arg1, *arg2; local
6048 if(color && alpha) dstmask = "";
6049 else if(color) dstmask = ".xyz";
6050 else dstmask = ".w";
6063 shader_addline(buffer, "MOV %s%s, fragment.color.primary;\n", dstreg, dstmask);
6070 shader_addline(buffer, "MOV %s%s, %s;\n", dstreg, dstmask, arg1);
6080 shader_addline(buffer, "MUL %s%s, %s, %s;\n", dstreg, dstmask, arg1, arg2);
6091 shader_addline(buffer, "ADD_SAT %s%s, %s, %s;\n", dstreg, dstmask, arg1, arg2);
6095 shader_addline(buffer, "SUB_SAT %s%s, %s, %s;\n", dstreg, dstmask, arg1, arg2);
6100 shader_addline(buffer, "MAD_SAT %s%s, arg1, %s, %s;\n", dstreg, dstmask, arg
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Darb_program_shader.c5558 const char *dstmask, *dstreg, *arg0, *arg1, *arg2; local
5562 if(color && alpha) dstmask = "";
5563 else if(color) dstmask = ".xyz";
5564 else dstmask = ".w";
5575 if(stage == 0) shader_addline(buffer, "MOV %s%s, fragment.color.primary;\n", dstreg, dstmask);
5581 shader_addline(buffer, "MOV %s%s, %s;\n", dstreg, dstmask, arg1);
5593 shader_addline(buffer, "MUL %s%s, %s, %s;\n", dstreg, dstmask, arg1, arg2);
5606 shader_addline(buffer, "ADD_SAT %s%s, %s, %s;\n", dstreg, dstmask, arg1, arg2);
5610 shader_addline(buffer, "SUB_SAT %s%s, %s, %s;\n", dstreg, dstmask, arg1, arg2);
5615 shader_addline(buffer, "MAD_SAT %s%s, arg1, %s, %s;\n", dstreg, dstmask, arg
[all...]

Completed in 228 milliseconds