Searched refs:depthMask (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_buffer.h34 CRbitvalue depthMask[CR_MAX_BITARRAY]; member in struct:__anon16170
53 GLboolean depthMask; member in struct:__anon16171
H A Dcr_attrib.h60 GLboolean depthMask; member in struct:__anon16151
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_buffer.c36 b->depthMask = GL_TRUE;
37 RESET(bb->depthMask, ctx->bitid);
767 bs->depthMask = b;
769 DIRTY(bb->depthMask, g->neg_bitid);
H A Dstate_bits_globalop.h68 _CRSTATE_BITS_OP_SIZEOF(buffer.depthMask);
H A Dstate_attrib.c186 a->depthBufferStack[a->depthBufferStackDepth].depthMask = g->buffer.depthMask;
635 g->buffer.depthMask = a->depthBufferStack[a->depthBufferStackDepth].depthMask;
640 DIRTY(sb->buffer.depthMask, g->neg_bitid);
H A Dstate_lists.c328 if (CHECKDIRTY(sb->buffer.depthMask, negbitID))
330 CRSTATE_SET_BOOL(buffer.depthMask, GL_DEPTH_WRITEMASK);

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