Searched refs:density (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_fog.h22 CRbitvalue density[CR_MAX_BITARRAY]; member in struct:__anon16191
38 GLfloat density; member in struct:__anon16192
H A Dcr_attrib.h152 GLfloat density; member in struct:__anon16155
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_fog.c21 f->density = 1.0f;
22 RESET(fb->density, ctx->bitid);
125 f->density = *param;
126 if (f->density < 0.0f)
128 f->density = 0.0f;
130 DIRTY(fb->density, g->neg_bitid);
H A Dstate_bits_globalop.h146 _CRSTATE_BITS_OP_SIZEOF(fog.density);
H A Dstate_attrib.c302 a->fogStack[a->fogStackDepth].density = g->fog.density;
795 g->fog.density = a->fogStack[a->fogStackDepth].density;
803 DIRTY(sb->fog.density, g->neg_bitid);
H A Dstate_lists.c971 if (CHECKDIRTY(sb->fog.density, negbitID))
973 CRSTATE_SET_FLOAT(fog.density, GL_FOG_DENSITY);
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/
H A Dd3drmobj.h1120 STDMETHOD(SetSceneFogParams)(THIS_ D3DVALUE start, D3DVALUE end, D3DVALUE density) PURE;
1351 STDMETHOD(SetSceneFogParams)(THIS_ D3DVALUE start, D3DVALUE end, D3DVALUE density) PURE;
1631 STDMETHOD(SetSceneFogParams)(THIS_ D3DVALUE start, D3DVALUE end, D3DVALUE density) PURE;
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/
H A Dd3drmobj.h1154 STDMETHOD(SetSceneFogParams)(THIS_ D3DVALUE start, D3DVALUE end, D3DVALUE density) PURE;
1387 STDMETHOD(SetSceneFogParams)(THIS_ D3DVALUE start, D3DVALUE end, D3DVALUE density) PURE;
1669 STDMETHOD(SetSceneFogParams)(THIS_ D3DVALUE start, D3DVALUE end, D3DVALUE density) PURE;

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