/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d9/ |
H A D | vertexdeclaration.c | 96 /* Compute declaration size */ 100 /* convert the declaration */ 230 struct d3d9_vertex_declaration *declaration = impl_from_IDirect3DVertexDeclaration9(iface); local 231 ULONG refcount = InterlockedIncrement(&declaration->refcount); 237 IDirect3DDevice9Ex_AddRef(declaration->parent_device); 239 wined3d_vertex_declaration_incref(declaration->wined3d_declaration); 248 struct d3d9_vertex_declaration *declaration = impl_from_IDirect3DVertexDeclaration9(iface); local 249 ULONG refcount = InterlockedDecrement(&declaration->refcount); 255 IDirect3DDevice9Ex *parent_device = declaration->parent_device; 257 wined3d_vertex_declaration_decref(declaration 269 struct d3d9_vertex_declaration *declaration = impl_from_IDirect3DVertexDeclaration9(iface); local 284 struct d3d9_vertex_declaration *declaration = impl_from_IDirect3DVertexDeclaration9(iface); local 321 struct d3d9_vertex_declaration *declaration = parent; local 323 HeapFree(GetProcessHeap(), 0, declaration); local 376 vertexdeclaration_init(struct d3d9_vertex_declaration *declaration, struct d3d9_device *device, const D3DVERTEXELEMENT9 *elements) argument 423 d3d9_vertex_declaration_create(struct d3d9_device *device, const D3DVERTEXELEMENT9 *elements, struct d3d9_vertex_declaration **declaration) argument [all...] |
H A D | device.c | 2475 IDirect3DVertexDeclaration9 *declaration, DWORD flags) 2479 struct d3d9_vertex_declaration *decl_impl = unsafe_impl_from_IDirect3DVertexDeclaration9(declaration); 2482 TRACE("iface %p, src_start_idx %u, dst_idx %u, vertex_count %u, dst_buffer %p, declaration %p, flags %#x.\n", 2483 iface, src_start_idx, dst_idx, vertex_count, dst_buffer, declaration, flags); 2495 const D3DVERTEXELEMENT9 *elements, IDirect3DVertexDeclaration9 **declaration) 2501 TRACE("iface %p, elements %p, declaration %p.\n", iface, elements, declaration); 2503 if (!declaration) 2505 WARN("Caller passed a NULL declaration, returning D3DERR_INVALIDCALL.\n"); 2510 *declaration 2473 d3d9_device_ProcessVertices(IDirect3DDevice9Ex *iface, UINT src_start_idx, UINT dst_idx, UINT vertex_count, IDirect3DVertexBuffer9 *dst_buffer, IDirect3DVertexDeclaration9 *declaration, DWORD flags) argument 2494 d3d9_device_CreateVertexDeclaration(IDirect3DDevice9Ex *iface, const D3DVERTEXELEMENT9 *elements, IDirect3DVertexDeclaration9 **declaration) argument 2515 d3d9_device_SetVertexDeclaration(IDirect3DDevice9Ex *iface, IDirect3DVertexDeclaration9 *declaration) argument 2531 d3d9_device_GetVertexDeclaration(IDirect3DDevice9Ex *iface, IDirect3DVertexDeclaration9 **declaration) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | vertexdeclaration.c | 2 * vertex declaration implementation 51 ULONG CDECL wined3d_vertex_declaration_incref(struct wined3d_vertex_declaration *declaration) argument 53 ULONG refcount = InterlockedIncrement(&declaration->ref); 55 TRACE("%p increasing refcount to %u.\n", declaration, refcount); 60 ULONG CDECL wined3d_vertex_declaration_decref(struct wined3d_vertex_declaration *declaration) argument 62 ULONG refcount = InterlockedDecrement(&declaration->ref); 64 TRACE("%p decreasing refcount to %u.\n", declaration, refcount); 68 HeapFree(GetProcessHeap(), 0, declaration->elements); 69 declaration->parent_ops->wined3d_object_destroyed(declaration 70 HeapFree(GetProcessHeap(), 0, declaration); local 76 wined3d_vertex_declaration_get_parent(const struct wined3d_vertex_declaration *declaration) argument 171 vertexdeclaration_init(struct wined3d_vertex_declaration *declaration, struct wined3d_device *device, const struct wined3d_vertex_element *elements, UINT element_count, void *parent, const struct wined3d_parent_ops *parent_ops) argument 244 wined3d_vertex_declaration_create(struct wined3d_device *device, const struct wined3d_vertex_element *elements, UINT element_count, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_vertex_declaration **declaration) argument 412 wined3d_vertex_declaration_create_from_fvf(struct wined3d_device *device, DWORD fvf, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_vertex_declaration **declaration) argument [all...] |
H A D | shader_sm4.c | 742 shader_sm4_read_src_param(priv, &p, WINED3D_DATA_FLOAT, &ins->declaration.src); 754 ins->declaration.primitive_type = WINED3D_PT_UNDEFINED; 758 ins->declaration.primitive_type = output_primitive_type_table[primitive_type]; 769 ins->declaration.primitive_type = WINED3D_PT_UNDEFINED; 773 ins->declaration.primitive_type = input_primitive_type_table[primitive_type]; 778 ins->declaration.count = *p++;
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H A D | shader.c | 542 struct wined3d_shader_semantic *semantic = &ins.declaration.semantic; 572 struct wined3d_shader_register *reg = &ins.declaration.src.reg; 581 shader->u.gs.input_type = ins.declaration.primitive_type; 589 shader->u.gs.output_type = ins.declaration.primitive_type; 597 shader->u.gs.vertices_out = ins.declaration.count; 1408 shader_dump_decl_usage(&ins.declaration.semantic, &shader_version); 1409 shader_dump_ins_modifiers(&ins.declaration.semantic.reg); 1411 shader_dump_dst_param(&ins.declaration.semantic.reg, &shader_version); 1416 shader_dump_src_param(&ins.declaration.src, &shader_version); 1423 shader_dump_primitive_type(ins.declaration [all...] |
H A D | device.c | 180 struct wined3d_vertex_declaration *declaration = state->vertex_declaration; local 190 stream_info->position_transformed = declaration->position_transformed; 191 use_vshader = state->vertex_shader && !declaration->position_transformed; 193 /* Translate the declaration into strided data. */ 194 for (i = 0; i < declaration->element_count; ++i) 196 const struct wined3d_vertex_declaration_element *element = &declaration->elements[i]; 204 TRACE("%p Element %p (%u of %u)\n", declaration->elements, 205 element, i + 1, declaration->element_count); 2430 struct wined3d_vertex_declaration *declaration) 2434 TRACE("device %p, declaration 2429 wined3d_device_set_vertex_declaration(struct wined3d_device *device, struct wined3d_vertex_declaration *declaration) argument 3580 wined3d_device_process_vertices(struct wined3d_device *device, UINT src_start_idx, UINT dst_idx, UINT vertex_count, struct wined3d_buffer *dst_buffer, const struct wined3d_vertex_declaration *declaration, DWORD flags, DWORD dst_fvf) argument [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d8/ |
H A D | vertexdeclaration.c | 391 IDirect3DVertexDeclaration8Impl *declaration = parent; local 392 HeapFree(GetProcessHeap(), 0, declaration->elements); 393 HeapFree(GetProcessHeap(), 0, declaration); local 401 HRESULT vertexdeclaration_init(IDirect3DVertexDeclaration8Impl *declaration, argument 408 declaration->lpVtbl = &Direct3DVertexDeclaration8_Vtbl; 409 declaration->ref_count = 1; 410 declaration->shader_handle = shader_handle; 412 wined3d_element_count = convert_to_wined3d_declaration(elements, &declaration->elements_size, &wined3d_elements); 413 declaration->elements = HeapAlloc(GetProcessHeap(), 0, declaration 439 vertexdeclaration_init_fvf(IDirect3DVertexDeclaration8Impl *declaration, IDirect3DDevice8Impl *device, DWORD fvf) argument [all...] |
H A D | vertexshader.c | 112 const DWORD *declaration, DWORD shader_handle, IDirect3DVertexDeclaration8 **decl_ptr) 117 TRACE("device %p, declaration %p, shader_handle %#x, decl_ptr %p.\n", 118 device, declaration, shader_handle, decl_ptr); 127 hr = vertexdeclaration_init(object, device, declaration, shader_handle); 130 WARN("Failed to initialize vertex declaration, hr %#x.\n", hr); 135 TRACE("Created vertex declaration %p.\n", object); 142 const DWORD *declaration, const DWORD *byte_code, DWORD shader_handle, DWORD usage) 144 const DWORD *token = declaration; 147 /* Test if the vertex declaration is valid */ 169 hr = vertexshader_create_vertexdeclaration(device, declaration, shader_handl 111 vertexshader_create_vertexdeclaration(IDirect3DDevice8Impl *device, const DWORD *declaration, DWORD shader_handle, IDirect3DVertexDeclaration8 **decl_ptr) argument 141 vertexshader_init(IDirect3DVertexShader8Impl *shader, IDirect3DDevice8Impl *device, const DWORD *declaration, const DWORD *byte_code, DWORD shader_handle, DWORD usage) argument [all...] |
H A D | d3d8_private.h | 471 HRESULT vertexdeclaration_init(IDirect3DVertexDeclaration8Impl *declaration, 473 HRESULT vertexdeclaration_init_fvf(IDirect3DVertexDeclaration8Impl *declaration, 529 const DWORD *declaration, const DWORD *byte_code, DWORD shader_handle, DWORD usage) DECLSPEC_HIDDEN;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | vertexdeclaration.c | 2 * vertex declaration implementation 198 HRESULT vertexdeclaration_init(IWineD3DVertexDeclarationImpl *declaration, IWineD3DDeviceImpl *device, argument 214 declaration->lpVtbl = &IWineD3DVertexDeclaration_Vtbl; 215 declaration->ref = 1; 216 declaration->parent = parent; 217 declaration->parent_ops = parent_ops; 218 declaration->device = device; 219 declaration->elements = HeapAlloc(GetProcessHeap(), 0, sizeof(*declaration->elements) * element_count); 220 if (!declaration [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/d3d8/ |
H A D | vertexdeclaration.c | 328 struct d3d8_vertex_declaration *declaration = parent; local 329 HeapFree(GetProcessHeap(), 0, declaration->elements); 330 HeapFree(GetProcessHeap(), 0, declaration); local 333 void d3d8_vertex_declaration_destroy(struct d3d8_vertex_declaration *declaration) argument 335 TRACE("declaration %p.\n", declaration); 338 wined3d_vertex_declaration_decref(declaration->wined3d_vertex_declaration); 347 HRESULT d3d8_vertex_declaration_init(struct d3d8_vertex_declaration *declaration, argument 354 declaration->shader_handle = shader_handle; 356 wined3d_element_count = convert_to_wined3d_declaration(elements, &declaration 382 d3d8_vertex_declaration_init_fvf(struct d3d8_vertex_declaration *declaration, struct d3d8_device *device, DWORD fvf) argument [all...] |
H A D | shader.c | 63 const DWORD *declaration, DWORD shader_handle, struct d3d8_vertex_declaration **decl_ptr) 68 TRACE("device %p, declaration %p, shader_handle %#x, decl_ptr %p.\n", 69 device, declaration, shader_handle, decl_ptr); 75 hr = d3d8_vertex_declaration_init(object, device, declaration, shader_handle); 78 WARN("Failed to initialize vertex declaration, hr %#x.\n", hr); 83 TRACE("Created vertex declaration %p.\n", object); 90 const DWORD *declaration, const DWORD *byte_code, DWORD shader_handle, DWORD usage) 92 const DWORD *token = declaration; 95 /* Test if the vertex declaration is valid. */ 114 hr = d3d8_vertexshader_create_vertexdeclaration(device, declaration, shader_handl 62 d3d8_vertexshader_create_vertexdeclaration(struct d3d8_device *device, const DWORD *declaration, DWORD shader_handle, struct d3d8_vertex_declaration **decl_ptr) argument 89 d3d8_vertex_shader_init(struct d3d8_vertex_shader *shader, struct d3d8_device *device, const DWORD *declaration, const DWORD *byte_code, DWORD shader_handle, DWORD usage) argument [all...] |
H A D | d3d8_private.h | 153 struct d3d8_vertex_declaration *declaration; member in struct:FvfToDecl 278 void d3d8_vertex_declaration_destroy(struct d3d8_vertex_declaration *declaration) DECLSPEC_HIDDEN; 279 HRESULT d3d8_vertex_declaration_init(struct d3d8_vertex_declaration *declaration, 281 HRESULT d3d8_vertex_declaration_init_fvf(struct d3d8_vertex_declaration *declaration, 292 const DWORD *declaration, const DWORD *byte_code, DWORD shader_handle, DWORD usage) DECLSPEC_HIDDEN;
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H A D | device.c | 365 d3d8_vertex_declaration_destroy(device->decls[i].declaration); 2152 const DWORD *declaration, const DWORD *byte_code, DWORD *shader, DWORD usage) 2160 TRACE("iface %p, declaration %p, byte_code %p, shader %p, usage %#x.\n", 2161 iface, declaration, byte_code, shader, usage); 2183 hr = d3d8_vertex_shader_init(object, device, declaration, byte_code, shader_handle, usage); 2208 TRACE("Searching for declaration for fvf %08x... ", fvf); 2219 TRACE("found %p\n", convertedDecls[p].declaration); 2220 return convertedDecls[p].declaration; 2235 WARN("Failed to initialize vertex declaration, hr %#x.\n", hr); 2257 convertedDecls[low].declaration 2151 d3d8_device_CreateVertexShader(IDirect3DDevice8 *iface, const DWORD *declaration, const DWORD *byte_code, DWORD *shader, DWORD usage) argument 2407 struct d3d8_vertex_declaration *declaration; local [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/ |
H A D | vertexdeclaration.c | 93 /* Compute declaration size */ 97 /* convert the declaration */ 322 IDirect3DVertexDeclaration9Impl *declaration = parent; local 323 HeapFree(GetProcessHeap(), 0, declaration->elements); 324 HeapFree(GetProcessHeap(), 0, declaration); local 377 HRESULT vertexdeclaration_init(IDirect3DVertexDeclaration9Impl *declaration, argument 388 WARN("Failed to create wined3d vertex declaration elements, hr %#x.\n", hr); 392 declaration->lpVtbl = &Direct3DVertexDeclaration9_Vtbl; 393 declaration->ref = 1; 396 declaration [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | d3dx9mesh.h | 68 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; 73 STDMETHOD(CloneMesh)(THIS_ DWORD options, CONST D3DVERTEXELEMENT9* declaration, LPDIRECT3DDEVICE9 device, 85 STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; 103 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; 108 STDMETHOD(CloneMesh)(THIS_ DWORD options, CONST D3DVERTEXELEMENT9* declaration, LPDIRECT3DDEVICE9 device, 120 STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE;
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/vbox/src/VBox/Devices/EFI/Firmware/BaseTools/Source/Python/Ecc/ |
H A D | C.g | 119 : ( declaration_specifiers? declarator declaration* '{' )=> function_definition
120 | declaration
147 ( declaration+ a=compound_statement // K&R style
166 declaration
528 | declaration
544 : IDENTIFIER '(' declaration* statement_list? expression? ')'
554 : '{' declaration* statement_list? '}'
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/vbox/src/libs/xpcom18a4/xpcom/typelib/xpidl/ |
H A D | xpidl_java.c | 685 * Unlike C, Java has no type declaration directive. 735 * Write beginning of method declaration 860 struct _IDL_CONST_DCL *declaration = &IDL_CONST_DCL(state->tree); local 861 const char *name = IDL_IDENT(declaration->ident).str; 868 real_type = find_underlying_type(declaration->const_type); 869 real_type = real_type ? real_type : declaration->const_type; 884 fprintf(state->file, "int %s = %" IDL_LL "d;\n", name, IDL_INTEGER(declaration->const_exp).value); 886 fprintf(state->file, "long %s = %" IDL_LL "uL;\n", name, IDL_INTEGER(declaration->const_exp).value); 889 fprintf(state->file, "short %s = %" IDL_LL "d;\n", name, IDL_INTEGER(declaration->const_exp).value); 891 fprintf(state->file, "int %s = %" IDL_LL "u;\n", name, IDL_INTEGER(declaration [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | d3dx9mesh.h | 327 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; 333 STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, 345 STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; 361 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; 367 STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, 379 STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; 404 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; 410 STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, 422 STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; 426 STDMETHOD(ClonePMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, [all...] |
/vbox/src/VBox/ExtPacks/VBoxDTrace/onnv/lib/libdtrace/common/ |
H A D | dt_grammar.y | 164 %type <l_node> declaration 244 | declaration 252 * We push a new declaration scope before shifting the 591 declaration: declaration_specifiers ';' { label
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 2193 const struct wined3d_vertex_declaration *declaration, DWORD flags, DWORD dst_fvf); 2253 struct wined3d_vertex_declaration *declaration); 2456 const struct wined3d_parent_ops *parent_ops, struct wined3d_vertex_declaration **declaration); 2459 struct wined3d_vertex_declaration **declaration); 2460 ULONG __cdecl wined3d_vertex_declaration_decref(struct wined3d_vertex_declaration *declaration); 2461 void * __cdecl wined3d_vertex_declaration_get_parent(const struct wined3d_vertex_declaration *declaration); 2462 ULONG __cdecl wined3d_vertex_declaration_incref(struct wined3d_vertex_declaration *declaration);
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/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/ |
H A D | wined3d.h | 6935 IWineD3DVertexDeclaration **declaration, 6942 IWineD3DVertexDeclaration **declaration, 7258 IWineD3DVertexDeclaration *declaration) = 0; 7261 IWineD3DVertexDeclaration **declaration) = 0; 7317 IWineD3DVertexDeclaration *declaration, 7622 IWineD3DVertexDeclaration **declaration, 7630 IWineD3DVertexDeclaration **declaration, 8019 IWineD3DVertexDeclaration *declaration); 8023 IWineD3DVertexDeclaration **declaration); 8092 IWineD3DVertexDeclaration *declaration, [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wined3d.h | 6936 IWineD3DVertexDeclaration **declaration, 6943 IWineD3DVertexDeclaration **declaration, 7259 IWineD3DVertexDeclaration *declaration) = 0; 7262 IWineD3DVertexDeclaration **declaration) = 0; 7318 IWineD3DVertexDeclaration *declaration, 7623 IWineD3DVertexDeclaration **declaration, 7631 IWineD3DVertexDeclaration **declaration, 8020 IWineD3DVertexDeclaration *declaration); 8024 IWineD3DVertexDeclaration **declaration); 8093 IWineD3DVertexDeclaration *declaration, [all...] |
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 6935 IWineD3DVertexDeclaration **declaration, 6942 IWineD3DVertexDeclaration **declaration, 7258 IWineD3DVertexDeclaration *declaration) = 0; 7261 IWineD3DVertexDeclaration **declaration) = 0; 7317 IWineD3DVertexDeclaration *declaration, 7622 IWineD3DVertexDeclaration **declaration, 7630 IWineD3DVertexDeclaration **declaration, 8019 IWineD3DVertexDeclaration *declaration); 8023 IWineD3DVertexDeclaration **declaration); 8092 IWineD3DVertexDeclaration *declaration, [all...] |
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/ |
H A D | wined3d.h | 6906 IWineD3DVertexDeclaration **declaration, 6913 IWineD3DVertexDeclaration **declaration, 7229 IWineD3DVertexDeclaration *declaration) = 0; 7232 IWineD3DVertexDeclaration **declaration) = 0; 7288 IWineD3DVertexDeclaration *declaration, 7571 IWineD3DVertexDeclaration **declaration, 7579 IWineD3DVertexDeclaration **declaration, 7968 IWineD3DVertexDeclaration *declaration); 7972 IWineD3DVertexDeclaration **declaration); 8041 IWineD3DVertexDeclaration *declaration, [all...] |