Searched refs:decl_change_count (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dbuffer.c913 buffer->decl_change_count = 0;
925 ++buffer->decl_change_count;
928 if (buffer->decl_change_count > VB_MAXDECLCHANGES
981 buffer->decl_change_count = 0;
H A Dwined3d_private.h2665 UINT decl_change_count, full_conversion_count; member in struct:wined3d_buffer
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dbuffer.c975 if (This->draw_count > VB_RESETDECLCHANGE) This->decl_change_count = 0;
986 ++This->decl_change_count;
989 if (This->decl_change_count > VB_MAXDECLCHANGES ||
1041 if (This->draw_count > VB_RESETDECLCHANGE) This->decl_change_count = 0;
H A Dwined3d_private.h2860 UINT decl_change_count, full_conversion_count; member in struct:wined3d_buffer
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2895 UINT decl_change_count, full_conversion_count; member in struct:wined3d_buffer

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