Searched refs:d3d_perf (Results 1 - 6 of 6) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | gl_compat.c | 41 WINE_DECLARE_DEBUG_CHANNEL(d3d_perf); variable 189 WARN_(d3d_perf)("Fog coords activated, but not supported. Using slow emulation\n"); 210 WARN_(d3d_perf)("Fog coords activated, but not supported. Using slow emulation\n"); 231 WARN_(d3d_perf)("Fog coords activated, but not supported. Using slow emulation\n"); 252 WARN_(d3d_perf)("Fog coords activated, but not supported. Using slow emulation\n");
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H A D | drawprim.c | 42 WINE_DECLARE_DEBUG_CHANNEL(d3d_perf); variable 133 TRACE_(d3d_perf)("Using slow vertex array code\n"); 762 WARN_(d3d_perf)("Using software emulation because not all material properties could be tracked.\n"); 775 WARN_(d3d_perf)("Using software emulation because manual fog coordinates are provided.\n"); 797 WARN_(d3d_perf)("Using immediate mode with vertex shaders for half float emulation.\n");
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H A D | context.c | 42 WINE_DECLARE_DEBUG_CHANNEL(d3d_perf); variable 1589 && (ERR_ON(d3d) || FIXME_ON(d3d) || WARN_ON(d3d_perf)); 1608 WARN_(d3d_perf)("%p: %s.\n", ctx, debugstr_an(message, length)); 1878 if (WARN_ON(d3d_perf))
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H A D | directx.c | 45 WINE_DECLARE_DEBUG_CHANNEL(d3d_perf); variable 624 WARN_(d3d_perf)("PBO test failed, read back data doesn't match original.\n" 2712 WARN_(d3d_perf)("Driver doesn't guarantee a minimum buffer map alignment.\n"); 3218 WARN_(d3d_perf)("Framebuffer objects not supported, falling back to backbuffer offscreen rendering mode.\n");
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H A D | surface.c | 46 WINE_DECLARE_DEBUG_CHANNEL(d3d_perf); variable 1053 WARN_(d3d_perf)("Mapping a dynamic surface without WINED3D_MAP_DISCARD.\n"); 1729 WARN_(d3d_perf)("Converted surface, using CPU blit.\n"); 1741 WARN_(d3d_perf)("Using fallback for complex blit (%#x).\n", flags);
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H A D | device.c | 47 WINE_DECLARE_DEBUG_CHANNEL(d3d_perf); variable 224 WARN_(d3d_perf)("load_base_vertex_index is < 0 (%d), not using VBOs.\n", state->load_base_vertex_index);
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