Searched refs:crMatrixRotate (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/
H A Dcr_matrix.h75 crMatrixRotate(CRmatrix *m, float angle, float x, float y, float z);
/vbox/src/VBox/HostServices/SharedOpenGL/dlm/
H A Ddlm_bbox.c157 crMatrixRotate(CurrentStack->top, ang, x, y, z);
164 crMatrixRotate(CurrentStack->top, (GLfloat) ang,
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_transform.c750 crMatrixRotate(t->currentStack->top, ang, x, y, z);
772 crMatrixRotate(t->currentStack->top, (float)ang, (float)x, (float)y, (float)z);
/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dmatrix.c375 crMatrixRotate(CRmatrix *m, float angle, float x, float y, float z) function

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