Searched refs:crMatrixFrustum (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/
H A Dcr_matrix.h81 crMatrixFrustum(CRmatrix *m,
/vbox/src/VBox/GuestHost/OpenGL/util/
H A Dmatrix.c449 crMatrixFrustum(CRmatrix *m, function
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_transform.c840 crMatrixFrustum(t->currentStack->top, (float)left, (float)right, (float)bottom, (float)top, (float)zNear, (float)zFar);

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