Searched refs:crHashtableWalkUnlocked (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/GuestHost/OpenGL/include/ |
H A D | cr_hash.h | 56 DECLEXPORT(void) crHashtableWalkUnlocked( CRHashTable *hash, CRHashtableWalkCallback walkFunc , void *data);
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/vbox/src/VBox/GuestHost/OpenGL/util/ |
H A D | hash.c | 449 void crHashtableWalkUnlocked( CRHashTable *hash, CRHashtableWalkCallback walkFunc , void *dataPtr2) function 477 crHashtableWalkUnlocked(hash, walkFunc , dataPtr2);
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/vbox/src/VBox/Additions/common/crOpenGL/ |
H A D | load.c | 218 crHashtableWalkUnlocked(stub.windowTable, stubCheckWindowsCB, context); 900 crHashtableWalkUnlocked(stub.windowTable, stubSyncTrCheckWindowsCB, NULL);
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/vbox/src/VBox/HostServices/SharedOpenGL/render/ |
H A D | renderspu.c | 1089 * this is why, to prevent potential deadlocks, we use crHashtableWalkUnlocked that does not hold the table lock 1092 crHashtableWalkUnlocked(render_spu.windowTable, renderspuVBoxCompositorClearAllCB, NULL);
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