/vbox/src/libs/xpcom18a4/nsprpub/lib/libc/src/ |
H A D | plgetopt.c | 119 PRIntn cop, eoo = PL_strlen(internal->options); local 150 for (cop = 0; cop < eoo; ++cop) 152 if (internal->options[cop] == *internal->xargv) 161 if (':' == internal->options[cop + 1])
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/vbox/src/VBox/Devices/Network/lwip/src/core/ipv4/ |
H A D | ip_frag.c | 316 u16_t left, cop; local 355 cop = last ? left : nfb * 8; 357 p = copy_from_pbuf(p, &poff, (u8_t *) iphdr + IP_HLEN, cop); 360 IPH_LEN_SET(iphdr, htons(cop + IP_HLEN)); 383 left -= cop;
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/vbox/src/VBox/Devices/Network/lwip-new/src/core/ipv6/ |
H A D | ip6_frag.c | 544 u16_t left, cop; local 567 cop = last ? left : nfb; 590 left_to_copy = cop; 635 IP6H_PLEN_SET(ip6hdr, cop + IP6_FRAG_HLEN); 651 left -= cop; 652 fragment_offset += cop;
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/vbox/src/VBox/Devices/Network/lwip-new/src/core/ipv4/ |
H A D | ip_frag.c | 689 u16_t left, cop; local 741 cop = last ? left : nfb * 8; 744 poff += pbuf_copy_partial(p, (u8_t*)iphdr + IP_HLEN, cop, poff); 747 rambuf = pbuf_alloc(PBUF_IP, cop, PBUF_RAM); 753 poff += pbuf_copy_partial(p, rambuf->payload, cop, poff); 781 left_to_copy = cop; 821 IPH_LEN_SET(iphdr, htons(cop + IP_HLEN)); 865 left -= cop;
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | ati_fragment_shader.c | 337 if (op[i].cop == WINED3D_TOP_DISABLE) 413 if (op[stage].cop == WINED3D_TOP_DISABLE) 415 if (op[stage].cop != WINED3D_TOP_BUMPENVMAP 416 && op[stage].cop != WINED3D_TOP_BUMPENVMAP_LUMINANCE) 444 if (op[stage].cop == WINED3D_TOP_DISABLE) 446 if (op[stage].cop != WINED3D_TOP_BUMPENVMAP 447 && op[stage].cop != WINED3D_TOP_BUMPENVMAP_LUMINANCE) 492 if (op[stage].cop == WINED3D_TOP_DISABLE) 509 || op[stage].cop == WINED3D_TOP_BLEND_TEXTURE_ALPHA) 512 && (op[stage - 1].cop [all...] |
H A D | utils.c | 3180 DWORD cop, aop, carg0, carg1, carg2, aarg0, aarg1, aarg2; local 3196 settings->op[i].cop = WINED3D_TOP_DISABLE; 3241 cop = state->texture_states[i][WINED3D_TSS_COLOR_OP]; 3244 carg1 = (args[cop] & ARG1) ? state->texture_states[i][WINED3D_TSS_COLOR_ARG1] : ARG_UNUSED; 3245 carg2 = (args[cop] & ARG2) ? state->texture_states[i][WINED3D_TSS_COLOR_ARG2] : ARG_UNUSED; 3246 carg0 = (args[cop] & ARG0) ? state->texture_states[i][WINED3D_TSS_COLOR_ARG0] : ARG_UNUSED; 3248 if (is_invalid_op(state, i, cop, carg1, carg2, carg0)) 3253 cop = WINED3D_TOP_SELECT_ARG1; 3256 if (cop == WINED3D_TOP_DOTPRODUCT3) 3261 aop = cop; [all...] |
H A D | arb_program_shader.c | 6196 if (settings->op[stage].cop == WINED3D_TOP_DISABLE) 6205 if (settings->op[stage].cop == WINED3D_TOP_BLEND_TEXTURE_ALPHA) 6207 if (settings->op[stage].cop == WINED3D_TOP_BLEND_TEXTURE_ALPHA_PM) 6209 if (settings->op[stage].cop == WINED3D_TOP_BUMPENVMAP) 6214 if (settings->op[stage].cop == WINED3D_TOP_BUMPENVMAP_LUMINANCE) 6220 else if (settings->op[stage].cop == WINED3D_TOP_BLEND_FACTOR_ALPHA) 6312 for (stage = 0; stage < MAX_TEXTURES && settings->op[stage].cop != WINED3D_TOP_DISABLE; ++stage) 6337 && (settings->op[stage - 1].cop == WINED3D_TOP_BUMPENVMAP 6338 || settings->op[stage - 1].cop == WINED3D_TOP_BUMPENVMAP_LUMINANCE)) 6362 if (settings->op[stage - 1].cop [all...] |
H A D | glsl_shader.c | 5380 if (settings->op[stage].cop == WINED3D_TOP_DISABLE) 5396 switch (settings->op[stage].cop) 5502 for (stage = 0; stage < MAX_TEXTURES && settings->op[stage].cop != WINED3D_TOP_DISABLE; ++stage) 5588 && (settings->op[stage - 1].cop == WINED3D_TOP_BUMPENVMAP 5589 || settings->op[stage - 1].cop == WINED3D_TOP_BUMPENVMAP_LUMINANCE)) 5620 if (settings->op[stage - 1].cop == WINED3D_TOP_BUMPENVMAP_LUMINANCE) 5645 if (settings->op[stage].cop == WINED3D_TOP_DISABLE) 5652 if (settings->op[stage].cop == WINED3D_TOP_SELECT_ARG1 5655 else if (settings->op[stage].cop == WINED3D_TOP_SELECT_ARG1 5658 else if (settings->op[stage].cop [all...] |
H A D | wined3d_private.h | 1752 unsigned cop : 8; member in struct:texture_stage_op
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | ati_fragment_shader.c | 339 if(op[i].cop == WINED3DTOP_DISABLE) { 416 if(op[stage].cop == WINED3DTOP_DISABLE) break; 417 if(op[stage].cop != WINED3DTOP_BUMPENVMAP && 418 op[stage].cop != WINED3DTOP_BUMPENVMAPLUMINANCE) continue; 445 if(op[stage].cop == WINED3DTOP_DISABLE) break; 446 if(op[stage].cop != WINED3DTOP_BUMPENVMAP && 447 op[stage].cop != WINED3DTOP_BUMPENVMAPLUMINANCE) continue; 491 if(op[stage].cop == WINED3DTOP_DISABLE) { 509 op[stage].cop == WINED3DTOP_BLENDTEXTUREALPHA) { 512 (op[stage - 1].cop [all...] |
H A D | arb_program_shader.c | 5714 if(settings->op[stage].cop == WINED3DTOP_DISABLE) break; 5722 if(settings->op[stage].cop == WINED3DTOP_BLENDTEXTUREALPHA) tex_read[stage] = TRUE; 5723 if(settings->op[stage].cop == WINED3DTOP_BLENDTEXTUREALPHAPM) tex_read[stage] = TRUE; 5724 if(settings->op[stage].cop == WINED3DTOP_BUMPENVMAP) { 5728 if(settings->op[stage].cop == WINED3DTOP_BUMPENVMAPLUMINANCE) { 5732 } else if(settings->op[stage].cop == WINED3DTOP_BLENDFACTORALPHA) { 5808 for(stage = 0; stage < MAX_TEXTURES && settings->op[stage].cop != WINED3DTOP_DISABLE; stage++) { 5820 if(settings->op[stage].cop == WINED3DTOP_BUMPENVMAP || 5821 settings->op[stage].cop == WINED3DTOP_BUMPENVMAPLUMINANCE) { 5838 (settings->op[stage - 1].cop [all...] |
H A D | utils.c | 2699 DWORD cop, aop, carg0, carg1, carg2, aarg0, aarg1, aarg2; local 2710 settings->op[i].cop = WINED3DTOP_DISABLE; 2751 cop = stateblock->textureState[i][WINED3DTSS_COLOROP]; 2754 carg1 = (args[cop] & ARG1) ? stateblock->textureState[i][WINED3DTSS_COLORARG1] : ARG_UNUSED; 2755 carg2 = (args[cop] & ARG2) ? stateblock->textureState[i][WINED3DTSS_COLORARG2] : ARG_UNUSED; 2756 carg0 = (args[cop] & ARG0) ? stateblock->textureState[i][WINED3DTSS_COLORARG0] : ARG_UNUSED; 2758 if(is_invalid_op(device, i, cop, carg1, carg2, carg0)) { 2762 cop = WINED3DTOP_SELECTARG1; 2765 if(cop == WINED3DTOP_DOTPRODUCT3) { 2769 aop = cop; [all...] |
H A D | wined3d_private.h | 1607 unsigned cop : 8; member in struct:texture_stage_op
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 1639 unsigned cop : 8; member in struct:texture_stage_op
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