Searched refs:cop (Results 1 - 14 of 14) sorted by relevance

/vbox/src/libs/xpcom18a4/nsprpub/lib/libc/src/
H A Dplgetopt.c119 PRIntn cop, eoo = PL_strlen(internal->options); local
150 for (cop = 0; cop < eoo; ++cop)
152 if (internal->options[cop] == *internal->xargv)
161 if (':' == internal->options[cop + 1])
/vbox/src/VBox/Devices/Network/lwip/src/core/ipv4/
H A Dip_frag.c316 u16_t left, cop; local
355 cop = last ? left : nfb * 8;
357 p = copy_from_pbuf(p, &poff, (u8_t *) iphdr + IP_HLEN, cop);
360 IPH_LEN_SET(iphdr, htons(cop + IP_HLEN));
383 left -= cop;
/vbox/src/VBox/Devices/Network/lwip-new/src/core/ipv6/
H A Dip6_frag.c544 u16_t left, cop; local
567 cop = last ? left : nfb;
590 left_to_copy = cop;
635 IP6H_PLEN_SET(ip6hdr, cop + IP6_FRAG_HLEN);
651 left -= cop;
652 fragment_offset += cop;
/vbox/src/VBox/Devices/Network/lwip-new/src/core/ipv4/
H A Dip_frag.c689 u16_t left, cop; local
741 cop = last ? left : nfb * 8;
744 poff += pbuf_copy_partial(p, (u8_t*)iphdr + IP_HLEN, cop, poff);
747 rambuf = pbuf_alloc(PBUF_IP, cop, PBUF_RAM);
753 poff += pbuf_copy_partial(p, rambuf->payload, cop, poff);
781 left_to_copy = cop;
821 IPH_LEN_SET(iphdr, htons(cop + IP_HLEN));
865 left -= cop;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dati_fragment_shader.c337 if (op[i].cop == WINED3D_TOP_DISABLE)
413 if (op[stage].cop == WINED3D_TOP_DISABLE)
415 if (op[stage].cop != WINED3D_TOP_BUMPENVMAP
416 && op[stage].cop != WINED3D_TOP_BUMPENVMAP_LUMINANCE)
444 if (op[stage].cop == WINED3D_TOP_DISABLE)
446 if (op[stage].cop != WINED3D_TOP_BUMPENVMAP
447 && op[stage].cop != WINED3D_TOP_BUMPENVMAP_LUMINANCE)
492 if (op[stage].cop == WINED3D_TOP_DISABLE)
509 || op[stage].cop == WINED3D_TOP_BLEND_TEXTURE_ALPHA)
512 && (op[stage - 1].cop
[all...]
H A Dutils.c3180 DWORD cop, aop, carg0, carg1, carg2, aarg0, aarg1, aarg2; local
3196 settings->op[i].cop = WINED3D_TOP_DISABLE;
3241 cop = state->texture_states[i][WINED3D_TSS_COLOR_OP];
3244 carg1 = (args[cop] & ARG1) ? state->texture_states[i][WINED3D_TSS_COLOR_ARG1] : ARG_UNUSED;
3245 carg2 = (args[cop] & ARG2) ? state->texture_states[i][WINED3D_TSS_COLOR_ARG2] : ARG_UNUSED;
3246 carg0 = (args[cop] & ARG0) ? state->texture_states[i][WINED3D_TSS_COLOR_ARG0] : ARG_UNUSED;
3248 if (is_invalid_op(state, i, cop, carg1, carg2, carg0))
3253 cop = WINED3D_TOP_SELECT_ARG1;
3256 if (cop == WINED3D_TOP_DOTPRODUCT3)
3261 aop = cop;
[all...]
H A Darb_program_shader.c6196 if (settings->op[stage].cop == WINED3D_TOP_DISABLE)
6205 if (settings->op[stage].cop == WINED3D_TOP_BLEND_TEXTURE_ALPHA)
6207 if (settings->op[stage].cop == WINED3D_TOP_BLEND_TEXTURE_ALPHA_PM)
6209 if (settings->op[stage].cop == WINED3D_TOP_BUMPENVMAP)
6214 if (settings->op[stage].cop == WINED3D_TOP_BUMPENVMAP_LUMINANCE)
6220 else if (settings->op[stage].cop == WINED3D_TOP_BLEND_FACTOR_ALPHA)
6312 for (stage = 0; stage < MAX_TEXTURES && settings->op[stage].cop != WINED3D_TOP_DISABLE; ++stage)
6337 && (settings->op[stage - 1].cop == WINED3D_TOP_BUMPENVMAP
6338 || settings->op[stage - 1].cop == WINED3D_TOP_BUMPENVMAP_LUMINANCE))
6362 if (settings->op[stage - 1].cop
[all...]
H A Dglsl_shader.c5380 if (settings->op[stage].cop == WINED3D_TOP_DISABLE)
5396 switch (settings->op[stage].cop)
5502 for (stage = 0; stage < MAX_TEXTURES && settings->op[stage].cop != WINED3D_TOP_DISABLE; ++stage)
5588 && (settings->op[stage - 1].cop == WINED3D_TOP_BUMPENVMAP
5589 || settings->op[stage - 1].cop == WINED3D_TOP_BUMPENVMAP_LUMINANCE))
5620 if (settings->op[stage - 1].cop == WINED3D_TOP_BUMPENVMAP_LUMINANCE)
5645 if (settings->op[stage].cop == WINED3D_TOP_DISABLE)
5652 if (settings->op[stage].cop == WINED3D_TOP_SELECT_ARG1
5655 else if (settings->op[stage].cop == WINED3D_TOP_SELECT_ARG1
5658 else if (settings->op[stage].cop
[all...]
H A Dwined3d_private.h1752 unsigned cop : 8; member in struct:texture_stage_op
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dati_fragment_shader.c339 if(op[i].cop == WINED3DTOP_DISABLE) {
416 if(op[stage].cop == WINED3DTOP_DISABLE) break;
417 if(op[stage].cop != WINED3DTOP_BUMPENVMAP &&
418 op[stage].cop != WINED3DTOP_BUMPENVMAPLUMINANCE) continue;
445 if(op[stage].cop == WINED3DTOP_DISABLE) break;
446 if(op[stage].cop != WINED3DTOP_BUMPENVMAP &&
447 op[stage].cop != WINED3DTOP_BUMPENVMAPLUMINANCE) continue;
491 if(op[stage].cop == WINED3DTOP_DISABLE) {
509 op[stage].cop == WINED3DTOP_BLENDTEXTUREALPHA) {
512 (op[stage - 1].cop
[all...]
H A Darb_program_shader.c5714 if(settings->op[stage].cop == WINED3DTOP_DISABLE) break;
5722 if(settings->op[stage].cop == WINED3DTOP_BLENDTEXTUREALPHA) tex_read[stage] = TRUE;
5723 if(settings->op[stage].cop == WINED3DTOP_BLENDTEXTUREALPHAPM) tex_read[stage] = TRUE;
5724 if(settings->op[stage].cop == WINED3DTOP_BUMPENVMAP) {
5728 if(settings->op[stage].cop == WINED3DTOP_BUMPENVMAPLUMINANCE) {
5732 } else if(settings->op[stage].cop == WINED3DTOP_BLENDFACTORALPHA) {
5808 for(stage = 0; stage < MAX_TEXTURES && settings->op[stage].cop != WINED3DTOP_DISABLE; stage++) {
5820 if(settings->op[stage].cop == WINED3DTOP_BUMPENVMAP ||
5821 settings->op[stage].cop == WINED3DTOP_BUMPENVMAPLUMINANCE) {
5838 (settings->op[stage - 1].cop
[all...]
H A Dutils.c2699 DWORD cop, aop, carg0, carg1, carg2, aarg0, aarg1, aarg2; local
2710 settings->op[i].cop = WINED3DTOP_DISABLE;
2751 cop = stateblock->textureState[i][WINED3DTSS_COLOROP];
2754 carg1 = (args[cop] & ARG1) ? stateblock->textureState[i][WINED3DTSS_COLORARG1] : ARG_UNUSED;
2755 carg2 = (args[cop] & ARG2) ? stateblock->textureState[i][WINED3DTSS_COLORARG2] : ARG_UNUSED;
2756 carg0 = (args[cop] & ARG0) ? stateblock->textureState[i][WINED3DTSS_COLORARG0] : ARG_UNUSED;
2758 if(is_invalid_op(device, i, cop, carg1, carg2, carg0)) {
2762 cop = WINED3DTOP_SELECTARG1;
2765 if(cop == WINED3DTOP_DOTPRODUCT3) {
2769 aop = cop;
[all...]
H A Dwined3d_private.h1607 unsigned cop : 8; member in struct:texture_stage_op
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h1639 unsigned cop : 8; member in struct:texture_stage_op

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