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/vbox/src/VBox/Frontends/VirtualBox/shaders/
H A DcconvYV12.c13 vec2 coordV = vec2(float(ixV), clrCoordV.y); local
15 vec4 clrV = texture2DRect(uVTex, coordV);
16 vec4 clrU = texture2DRect(uUTex, coordV);

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