Searched refs:context_invalidate_state (Results 1 - 6 of 6) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | context.c | 1419 void context_invalidate_state(struct wined3d_context *context, DWORD state) function 1825 context_invalidate_state(ret, state); 2199 context_invalidate_state(context, STATE_TEXTURESTAGE(sampler, WINED3D_TSS_COLOR_OP)); 2200 context_invalidate_state(context, STATE_SAMPLER(sampler)); 2240 context_invalidate_state(context, STATE_TRANSFORM(WINED3D_TS_TEXTURE0 + sampler)); 2241 context_invalidate_state(context, STATE_TEXTURESTAGE(sampler, WINED3D_TSS_COLOR_OP)); 2243 context_invalidate_state(context, STATE_SAMPLER(sampler)); 2249 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_ALPHATESTENABLE)); 2252 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_LIGHTING)); 2255 context_invalidate_state(contex [all...] |
H A D | swapchain.c | 492 context_invalidate_state(context, STATE_FRAMEBUFFER); 495 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_COLORWRITEENABLE)); 496 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_COLORWRITEENABLE1)); 497 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_COLORWRITEENABLE2)); 498 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_COLORWRITEENABLE3)); 501 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_SCISSORTESTENABLE));
|
H A D | surface.c | 1262 context_invalidate_state(context, STATE_FRAMEBUFFER); 1267 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_ZWRITEENABLE)); 1274 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_TWOSIDEDSTENCILMODE)); 1277 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_STENCILWRITEMASK)); 1281 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_SCISSORTESTENABLE)); 1396 context_invalidate_state(context, STATE_FRAMEBUFFER); 1399 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_COLORWRITEENABLE)); 1400 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_COLORWRITEENABLE1)); 1401 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_COLORWRITEENABLE2)); 1402 context_invalidate_state(contex [all...] |
H A D | buffer.c | 1213 context_invalidate_state(context, STATE_INDEXBUFFER); 1324 context_invalidate_state(context, STATE_INDEXBUFFER);
|
H A D | device.c | 633 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_TWOSIDEDSTENCILMODE)); 636 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_STENCILWRITEMASK)); 649 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_ZWRITEENABLE)); 666 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_COLORWRITEENABLE)); 667 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_COLORWRITEENABLE1)); 668 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_COLORWRITEENABLE2)); 669 context_invalidate_state(context, STATE_RENDER(WINED3D_RS_COLORWRITEENABLE3));
|
H A D | wined3d_private.h | 1368 void context_invalidate_state(struct wined3d_context *context, DWORD state_id) DECLSPEC_HIDDEN; 2041 context_invalidate_state(context, STATE_SAMPLER(sampler));
|
Completed in 2739 milliseconds