Searched refs:context_check_fbo_status (Results 1 - 5 of 5) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | context.c | 266 void context_check_fbo_status(const struct wined3d_context *context, GLenum target) function 2558 context_check_fbo_status(context, GL_FRAMEBUFFER); 2657 context_check_fbo_status(context, GL_FRAMEBUFFER); 2806 context_check_fbo_status(context, GL_FRAMEBUFFER);
|
H A D | swapchain.c | 488 context_check_fbo_status(context, GL_READ_FRAMEBUFFER);
|
H A D | surface.c | 1257 context_check_fbo_status(context, GL_READ_FRAMEBUFFER); 1261 context_check_fbo_status(context, GL_DRAW_FRAMEBUFFER); 1375 context_check_fbo_status(context, GL_READ_FRAMEBUFFER); 1395 context_check_fbo_status(context, GL_DRAW_FRAMEBUFFER);
|
H A D | wined3d_private.h | 1355 void context_check_fbo_status(const struct wined3d_context *context, GLenum target) DECLSPEC_HIDDEN;
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | context.c | 294 static void context_check_fbo_status(struct wined3d_context *context) function 492 context_check_fbo_status(context);
|
Completed in 428 milliseconds