Searched refs:context_apply_fbo_state_blit (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dswapchain.c486 context_apply_fbo_state_blit(context, GL_READ_FRAMEBUFFER, backbuffer, NULL, location);
490 context_apply_fbo_state_blit(context, GL_DRAW_FRAMEBUFFER, swapchain->front_buffer, NULL, SFLAG_INDRAWABLE);
532 context_apply_fbo_state_blit(context2, GL_FRAMEBUFFER, swapchain->front_buffer, NULL, SFLAG_INDRAWABLE);
H A Dsurface.c1256 context_apply_fbo_state_blit(context, GL_READ_FRAMEBUFFER, NULL, src_surface, src_location);
1259 context_apply_fbo_state_blit(context, GL_DRAW_FRAMEBUFFER, NULL, dst_surface, dst_location);
1372 context_apply_fbo_state_blit(context, GL_READ_FRAMEBUFFER, src_surface, NULL, src_location);
1393 context_apply_fbo_state_blit(context, GL_DRAW_FRAMEBUFFER, dst_surface, NULL, dst_location);
6044 context_apply_fbo_state_blit(context, GL_FRAMEBUFFER,
6073 context_apply_fbo_state_blit(context, GL_FRAMEBUFFER,
6090 context_apply_fbo_state_blit(context, GL_FRAMEBUFFER,
H A Dcontext.c496 void context_apply_fbo_state_blit(struct wined3d_context *context, GLenum target, function
2530 context_apply_fbo_state_blit(context, GL_FRAMEBUFFER, rt, NULL, rt->draw_binding);
H A Dwined3d_private.h1350 void context_apply_fbo_state_blit(struct wined3d_context *context, GLenum target,

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