Searched refs:contained_vs_consts_f (Results 1 - 7 of 7) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | stateblock.c | 63 object->contained_vs_consts_f = HeapAlloc(GetProcessHeap(), 0, 65 if (!object->contained_vs_consts_f) goto fail; 79 HeapFree(GetProcessHeap(), 0, object->contained_vs_consts_f);
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H A D | shaderapi.c | 294 if (This->contained_vs_consts_f) 295 HeapFree(GetProcessHeap(), 0, This->contained_vs_consts_f);
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H A D | wined3d_private.h | 2792 DWORD *contained_vs_consts_f; member in struct:IWineD3DStateBlockImpl
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | stateblock.c | 224 object->contained_vs_consts_f = HeapAlloc(GetProcessHeap(), 0, 226 if (!object->contained_vs_consts_f) goto fail; 240 HeapFree(GetProcessHeap(), 0, object->contained_vs_consts_f); 372 stateblock->contained_vs_consts_f[stateblock->num_contained_vs_consts_f] = i; 537 HeapFree(GetProcessHeap(), 0, This->contained_vs_consts_f); 622 unsigned int idx = This->contained_vs_consts_f[i]; 910 IWineD3DDevice_SetVertexShaderConstantF(pDevice, This->contained_vs_consts_f[i], 911 This->vertexShaderConstantF + This->contained_vs_consts_f[i] * 4, 1);
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H A D | wined3d_private.h | 2757 DWORD *contained_vs_consts_f; member in struct:IWineD3DStateBlockImpl
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | stateblock.c | 225 object->contained_vs_consts_f = HeapAlloc(GetProcessHeap(), 0, 227 if (!object->contained_vs_consts_f) goto fail; 241 HeapFree(GetProcessHeap(), 0, object->contained_vs_consts_f); 373 stateblock->contained_vs_consts_f[stateblock->num_contained_vs_consts_f] = i; 628 HeapFree(GetProcessHeap(), 0, stateblock->contained_vs_consts_f); 718 unsigned int idx = stateblock->contained_vs_consts_f[i]; 1013 wined3d_device_set_vs_consts_f(device, stateblock->contained_vs_consts_f[i], 1014 stateblock->state.vs_consts_f + stateblock->contained_vs_consts_f[i] * 4, 1);
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H A D | wined3d_private.h | 2579 DWORD *contained_vs_consts_f; member in struct:wined3d_stateblock
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