Searched refs:contained_render_states (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstateblock.c351 stateblock->contained_render_states[stateblock->num_contained_render_states] = (i << 5) | j;
821 WINED3DRENDERSTATETYPE rs = This->contained_render_states[i];
948 IWineD3DDevice_SetRenderState(pDevice, This->contained_render_states[i],
949 This->renderState[This->contained_render_states[i]]);
H A Dwined3d_private.h2749 DWORD contained_render_states[WINEHIGHEST_RENDER_STATE + 1]; member in struct:IWineD3DStateBlockImpl
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dstateblock.c352 stateblock->contained_render_states[stateblock->num_contained_render_states] = (i << 5) | j;
921 enum wined3d_render_state rs = stateblock->contained_render_states[i];
1052 wined3d_device_set_render_state(device, stateblock->contained_render_states[i],
1053 stateblock->state.render_states[stateblock->contained_render_states[i]]);
H A Dwined3d_private.h2571 DWORD contained_render_states[WINEHIGHEST_RENDER_STATE + 1]; member in struct:wined3d_stateblock
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2784 DWORD contained_render_states[WINEHIGHEST_RENDER_STATE + 1]; member in struct:IWineD3DStateBlockImpl

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