Searched refs:contained_ps_consts_f (Results 1 - 7 of 7) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | stateblock.c | 67 object->contained_ps_consts_f = HeapAlloc(GetProcessHeap(), 0, 69 if (!object->contained_ps_consts_f) goto fail; 80 HeapFree(GetProcessHeap(), 0, object->contained_ps_consts_f);
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H A D | shaderapi.c | 296 if (This->contained_ps_consts_f) 297 HeapFree(GetProcessHeap(), 0, This->contained_ps_consts_f);
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H A D | wined3d_private.h | 2798 DWORD *contained_ps_consts_f; member in struct:IWineD3DStateBlockImpl
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | stateblock.c | 228 object->contained_ps_consts_f = HeapAlloc(GetProcessHeap(), 0, 230 if (!object->contained_ps_consts_f) goto fail; 241 HeapFree(GetProcessHeap(), 0, object->contained_ps_consts_f); 399 stateblock->contained_ps_consts_f[stateblock->num_contained_ps_consts_f] = i; 538 HeapFree(GetProcessHeap(), 0, This->contained_ps_consts_f); 670 unsigned int idx = This->contained_ps_consts_f[i]; 931 IWineD3DDevice_SetPixelShaderConstantF(pDevice, This->contained_ps_consts_f[i], 932 This->pixelShaderConstantF + This->contained_ps_consts_f[i] * 4, 1);
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H A D | wined3d_private.h | 2763 DWORD *contained_ps_consts_f; member in struct:IWineD3DStateBlockImpl
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | stateblock.c | 229 object->contained_ps_consts_f = HeapAlloc(GetProcessHeap(), 0, 231 if (!object->contained_ps_consts_f) goto fail; 242 HeapFree(GetProcessHeap(), 0, object->contained_ps_consts_f); 400 stateblock->contained_ps_consts_f[stateblock->num_contained_ps_consts_f] = i; 629 HeapFree(GetProcessHeap(), 0, stateblock->contained_ps_consts_f); 763 unsigned int idx = stateblock->contained_ps_consts_f[i]; 1035 wined3d_device_set_ps_consts_f(device, stateblock->contained_ps_consts_f[i], 1036 stateblock->state.ps_consts_f + stateblock->contained_ps_consts_f[i] * 4, 1);
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H A D | wined3d_private.h | 2585 DWORD *contained_ps_consts_f; member in struct:wined3d_stateblock
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