Searched refs:constf (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c403 set_bitmap_bit(reg_maps->constf, reg->idx);
468 reg_maps->constf = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
469 sizeof(*reg_maps->constf) * ((constf_size + 31) / 32));
470 if (!reg_maps->constf)
1403 HeapFree(GetProcessHeap(), 0, shader->baseShader.reg_maps.constf);
H A Dwined3d_private.h567 DWORD *constf; /* pixel, vertex */ member in struct:shader_reg_maps
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c403 set_bitmap_bit(reg_maps->constf, reg->idx);
468 reg_maps->constf = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
469 sizeof(*reg_maps->constf) * ((constf_size + 31) / 32));
470 if (!reg_maps->constf)
1401 HeapFree(GetProcessHeap(), 0, shader->baseShader.reg_maps.constf);
H A Darb_program_shader.c697 if(reg_maps->constf[idx] & (1 << shift)) highest_constf = i;
786 if(!shader_constant_is_local(This, i) && (This->baseShader.reg_maps.constf[idx] & mask)) {
H A Dwined3d_private.h556 DWORD *constf; /* pixel, vertex */ member in struct:shader_reg_maps
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader.c458 set_bitmap_bit(reg_maps->constf, reg->idx[0].offset);
517 reg_maps->constf = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
518 sizeof(*reg_maps->constf) * ((constf_size + 31) / 32));
519 if (!reg_maps->constf)
1506 HeapFree(GetProcessHeap(), 0, shader->reg_maps.constf);
H A Darb_program_shader.c825 if(reg_maps->constf[idx] & (1 << shift)) highest_constf = i;
915 if (!shader_constant_is_local(shader, i) && (reg_maps->constf[idx] & mask))
H A Dwined3d_private.h596 DWORD *constf; /* pixel, vertex */ member in struct:wined3d_shader_reg_maps

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