Searched refs:constf (Results 1 - 8 of 8) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader.c | 403 set_bitmap_bit(reg_maps->constf, reg->idx); 468 reg_maps->constf = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, 469 sizeof(*reg_maps->constf) * ((constf_size + 31) / 32)); 470 if (!reg_maps->constf) 1403 HeapFree(GetProcessHeap(), 0, shader->baseShader.reg_maps.constf);
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H A D | wined3d_private.h | 567 DWORD *constf; /* pixel, vertex */ member in struct:shader_reg_maps
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | shader.c | 403 set_bitmap_bit(reg_maps->constf, reg->idx); 468 reg_maps->constf = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, 469 sizeof(*reg_maps->constf) * ((constf_size + 31) / 32)); 470 if (!reg_maps->constf) 1401 HeapFree(GetProcessHeap(), 0, shader->baseShader.reg_maps.constf);
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H A D | arb_program_shader.c | 697 if(reg_maps->constf[idx] & (1 << shift)) highest_constf = i; 786 if(!shader_constant_is_local(This, i) && (This->baseShader.reg_maps.constf[idx] & mask)) {
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H A D | wined3d_private.h | 556 DWORD *constf; /* pixel, vertex */ member in struct:shader_reg_maps
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | shader.c | 458 set_bitmap_bit(reg_maps->constf, reg->idx[0].offset); 517 reg_maps->constf = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, 518 sizeof(*reg_maps->constf) * ((constf_size + 31) / 32)); 519 if (!reg_maps->constf) 1506 HeapFree(GetProcessHeap(), 0, shader->reg_maps.constf);
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H A D | arb_program_shader.c | 825 if(reg_maps->constf[idx] & (1 << shift)) highest_constf = i; 915 if (!shader_constant_is_local(shader, i) && (reg_maps->constf[idx] & mask))
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H A D | wined3d_private.h | 596 DWORD *constf; /* pixel, vertex */ member in struct:wined3d_shader_reg_maps
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