Searched refs:constantAttenuation (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_lighting.h46 GLfloat constantAttenuation; member in struct:__anon16207
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_lighting.c100 l->light[i].constantAttenuation= 1.0f;
428 lt->constantAttenuation = *param;
816 *param = lt->constantAttenuation;
899 *param = (GLint) (lt->constantAttenuation);
H A Dstate_attrib.c353 a->lightingStack[a->lightingStackDepth].light[i].constantAttenuation = g->lighting.light[i].constantAttenuation;
868 g->lighting.light[i].constantAttenuation = a->lightingStack[a->lightingStackDepth].light[i].constantAttenuation;
H A Dstate_lists.c702 CRSTATE_SET_LIGHT_F(lighting.light[i].constantAttenuation, GL_LIGHT0+i, GL_CONSTANT_ATTENUATION);

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