Searched refs:carg1 (Results 1 - 10 of 10) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | utils.c | 2699 DWORD cop, aop, carg0, carg1, carg2, aarg0, aarg1, aarg2; local 2712 settings->op[i].carg0 = settings->op[i].carg1 = settings->op[i].carg2 = ARG_UNUSED; 2754 carg1 = (args[cop] & ARG1) ? stateblock->textureState[i][WINED3DTSS_COLORARG1] : ARG_UNUSED; 2758 if(is_invalid_op(device, i, cop, carg1, carg2, carg0)) { 2761 carg1 = WINED3DTA_CURRENT; 2770 aarg1 = carg1; 2824 if(carg1 == WINED3DTA_TEXTURE || carg2 == WINED3DTA_TEXTURE || carg0 == WINED3DTA_TEXTURE || 2841 settings->op[i].carg1 = carg1;
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H A D | ati_fragment_shader.c | 344 (op[i].carg1 == WINED3DTA_TEMP || op[i].carg2 == WINED3DTA_TEMP || op[i].carg0 == WINED3DTA_TEMP || 353 if(op[i].carg1 == WINED3DTA_TEXTURE || op[i].carg2 == WINED3DTA_TEXTURE || op[i].carg0 == WINED3DTA_TEXTURE || 504 (op[stage].carg1 & WINED3DTA_SELECTMASK) == WINED3DTA_TEXTURE || 554 arg1 = register_for_arg(op[stage].carg1, gl_info, stage, &argmod1, &rep1, tmparg);
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H A D | arb_program_shader.c | 5716 arg1 = settings->op[stage].carg1 & WINED3DTA_SELECTMASK; 5893 op_equal = settings->op[stage].carg1 == settings->op[stage].aarg1; 5896 op_equal = settings->op[stage].carg1 == settings->op[stage].aarg2; 5906 settings->op[stage].carg1 == settings->op[stage].aarg1 && 5913 settings->op[stage].carg1, settings->op[stage].carg2); 5920 settings->op[stage].carg1, settings->op[stage].carg2); 5924 settings->op[stage].carg1, settings->op[stage].carg2);
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H A D | wined3d_private.h | 1608 unsigned carg1 : 8; member in struct:texture_stage_op
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | ati_fragment_shader.c | 341 (op[i].carg1 == WINED3DTA_TEMP || op[i].carg2 == WINED3DTA_TEMP || op[i].carg0 == WINED3DTA_TEMP || 350 if(op[i].carg1 == WINED3DTA_TEXTURE || op[i].carg2 == WINED3DTA_TEXTURE || op[i].carg0 == WINED3DTA_TEXTURE || 504 || (op[stage].carg1 & WINED3DTA_SELECTMASK) == WINED3DTA_TEXTURE 558 arg1 = register_for_arg(op[stage].carg1, gl_info, stage, &argmod1, &rep1, tmparg);
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H A D | utils.c | 3180 DWORD cop, aop, carg0, carg1, carg2, aarg0, aarg1, aarg2; local 3198 settings->op[i].carg0 = settings->op[i].carg1 = settings->op[i].carg2 = ARG_UNUSED; 3244 carg1 = (args[cop] & ARG1) ? state->texture_states[i][WINED3D_TSS_COLOR_ARG1] : ARG_UNUSED; 3248 if (is_invalid_op(state, i, cop, carg1, carg2, carg0)) 3252 carg1 = WINED3DTA_CURRENT; 3262 aarg1 = carg1; 3321 if (carg1 == WINED3DTA_TEXTURE || carg2 == WINED3DTA_TEXTURE || carg0 == WINED3DTA_TEXTURE 3340 settings->op[i].carg1 = carg1;
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H A D | arb_program_shader.c | 6199 arg1 = settings->op[stage].carg1 & WINED3DTA_SELECTMASK; 6395 op_equal = settings->op[stage].carg1 == settings->op[stage].aarg1; 6398 op_equal = settings->op[stage].carg1 == settings->op[stage].aarg2; 6408 && settings->op[stage].carg1 == settings->op[stage].aarg1 6415 settings->op[stage].carg1, settings->op[stage].carg2); 6423 settings->op[stage].carg1, settings->op[stage].carg2); 6427 settings->op[stage].carg1, settings->op[stage].carg2);
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H A D | glsl_shader.c | 5384 arg1 = settings->op[stage].carg1 & WINED3DTA_SELECTMASK; 5654 op_equal = settings->op[stage].carg1 == settings->op[stage].aarg1; 5657 op_equal = settings->op[stage].carg1 == settings->op[stage].aarg2; 5667 && settings->op[stage].carg1 == settings->op[stage].aarg1 5674 settings->op[stage].carg1, settings->op[stage].carg2); 5682 settings->op[stage].carg1, settings->op[stage].carg2); 5688 settings->op[stage].carg1, settings->op[stage].carg2);
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H A D | wined3d_private.h | 1753 unsigned carg1 : 8; member in struct:texture_stage_op
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/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | wined3d_private.h | 1640 unsigned carg1 : 8; member in struct:texture_stage_op
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