/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_hint.c | 19 RESET(hb->perspectiveCorrection, ctx->bitid); 21 RESET(hb->pointSmooth, ctx->bitid); 23 RESET(hb->lineSmooth, ctx->bitid); 25 RESET(hb->polygonSmooth, ctx->bitid); 27 RESET(hb->fog, ctx->bitid); 30 RESET(hb->clipVolumeClipping, ctx->bitid); 34 RESET(hb->textureCompression, ctx->bitid); 38 RESET(hb->generateMipmap, ctx->bitid); 40 RESET(hb->dirty, ctx->bitid);
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H A D | state_line.c | 20 RESET(lb->enable, ctx->bitid); 22 RESET(lb->width, ctx->bitid); 25 RESET(lb->stipple, ctx->bitid); 34 RESET(lb->dirty, ctx->bitid);
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H A D | state_multisample.c | 22 RESET(mb->enable, ctx->bitid); 26 RESET(mb->sampleCoverageValue, ctx->bitid); 28 RESET(mb->dirty, ctx->bitid);
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H A D | state_fog.c | 20 RESET(fb->color, ctx->bitid); 22 RESET(fb->density, ctx->bitid); 24 RESET(fb->end, ctx->bitid); 26 RESET(fb->start, ctx->bitid); 28 RESET(fb->mode, ctx->bitid); 30 RESET(fb->index, ctx->bitid); 32 RESET(fb->enable, ctx->bitid); 36 RESET(fb->fogDistanceMode, ctx->bitid); 40 RESET(fb->fogCoordinateSource, ctx->bitid); 42 RESET(fb->dirty, ctx->bitid); [all...] |
H A D | state_viewport.c | 20 RESET(vb->enable, ctx->bitid); 29 RESET(vb->v_dims, ctx->bitid); 38 RESET(vb->s_dims, ctx->bitid); 42 RESET(vb->depth, ctx->bitid); 44 RESET(vb->dirty, ctx->bitid); 47 RESET(tb->base, ctx->bitid); 48 RESET(tb->dirty, ctx->bitid);
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H A D | state_polygon.c | 26 RESET(pb->enable, ctx->bitid); 30 RESET(pb->offset, ctx->bitid); 36 RESET(pb->mode, ctx->bitid); 40 RESET(pb->stipple, ctx->bitid); 42 RESET(pb->dirty, ctx->bitid);
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H A D | state_buffer.c | 30 RESET(bb->enable, ctx->bitid); 33 RESET(bb->logicOp, ctx->bitid); 35 RESET(bb->indexLogicOp, ctx->bitid); 37 RESET(bb->depthMask, ctx->bitid); 41 RESET(bb->alphaFunc, ctx->bitid); 43 RESET(bb->depthFunc, ctx->bitid); 46 RESET(bb->blendFunc, ctx->bitid); 50 RESET(bb->blendFuncSeparate, ctx->bitid); 54 RESET(bb->drawBuffer, ctx->bitid); 56 RESET(bb->readBuffer, ctx->bitid); [all...] |
H A D | state_point.c | 19 RESET(pb->enableSmooth, ctx->bitid); 21 RESET(pb->size, ctx->bitid); 24 RESET(pb->minSize, ctx->bitid); 26 RESET(pb->maxSize, ctx->bitid); 28 RESET(pb->fadeThresholdSize, ctx->bitid); 32 RESET(pb->distanceAttenuation, ctx->bitid); 36 RESET(pb->enableSprite, ctx->bitid); 39 RESET(pb->coordReplacement[i], ctx->bitid); 44 RESET(pb->spriteCoordOrigin, ctx->bitid); 46 RESET(pb->dirty, ctx->bitid); [all...] |
H A D | state_lighting.c | 42 RESET(lb->enable, ctx->bitid); 44 RESET(lb->colorMaterial, ctx->bitid); 46 RESET(lb->shadeModel, ctx->bitid); 65 RESET(lb->material, ctx->bitid); 74 RESET(lb->lightModel, ctx->bitid); 84 RESET(ltb->enable, ctx->bitid); 86 RESET(ltb->ambient, ctx->bitid); 88 RESET(ltb->diffuse, ctx->bitid); 90 RESET(ltb->specular, ctx->bitid); 95 RESET(ltb->position, ctx->bitid); [all...] |
H A D | state_regcombiner.c | 26 RESET(rb->enable, ctx->bitid); 28 RESET(rb->regCombinerColor0, ctx->bitid); 30 RESET(rb->regCombinerColor1, ctx->bitid); 76 RESET(rb->regCombinerInput[i], ctx->bitid); 77 RESET(rb->regCombinerOutput[i], ctx->bitid); 79 RESET(rb->regCombinerVars, ctx->bitid); 103 RESET(rb->regCombinerFinalInput, ctx->bitid); 110 RESET(rb->regCombinerStageColor0[i], ctx->bitid); 111 RESET(rb->regCombinerStageColor1[i], ctx->bitid); 116 RESET(rb->dirty, ctx->bitid); [all...] |
H A D | state_current.c | 63 RESET(cb->dirty, ctx->bitid); 65 RESET(cb->vertexAttrib[i], ctx->bitid); 67 RESET(cb->edgeFlag, ctx->bitid); 68 RESET(cb->colorIndex, ctx->bitid); 69 RESET(cb->rasterPos, ctx->bitid);
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H A D | state_transform.c | 123 RESET(tb->matrixMode, ctx->bitid); 135 RESET(tb->modelviewMatrix, ctx->bitid); 136 RESET(tb->projectionMatrix, ctx->bitid); 137 RESET(tb->colorMatrix, ctx->bitid); 138 RESET(tb->textureMatrix, ctx->bitid); 139 RESET(tb->programMatrix, ctx->bitid); 143 RESET(tb->enable, ctx->bitid); 155 RESET(tb->clipPlane, ctx->bitid); 166 RESET(tb->dirty, ctx->bitid);
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H A D | state_bufferobject.c | 109 RESET(bb->dirty, ctx->bitid); 110 RESET(bb->arrayBinding, ctx->bitid); 111 RESET(bb->elementsBinding, ctx->bitid); 113 RESET(bb->unpackBinding, ctx->bitid); 114 RESET(bb->packBinding, ctx->bitid);
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H A D | state_init.c | 330 ctx->bitid[j] = (1 << node); 332 ctx->bitid[j] = 0; 334 ctx->neg_bitid[j] = ~(ctx->bitid[j]);
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H A D | state_stencil.c | 61 RESET(sb->func, ctx->bitid); 62 RESET(sb->op, ctx->bitid); 73 RESET(sb->enable, ctx->bitid); 76 RESET(sb->enableTwoSideEXT, ctx->bitid); 79 RESET(sb->activeStencilFace, ctx->bitid); 82 RESET(sb->clearValue, ctx->bitid); 85 RESET(sb->writeMask, ctx->bitid); 87 RESET(sb->dirty, ctx->bitid);
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H A D | state_snapshot.c | 1861 AssertCompile(RT_OFFSETOF(CRContext, shared) >= VBOXTLSREFDATA_OFFSET(CRContext) + VBOXTLSREFDATA_SIZE() + RT_SIZEOFMEMB(CRContext, bitid) + RT_SIZEOFMEMB(CRContext, neg_bitid)); 1884 CRbitvalue bitid[CR_MAX_BITARRAY]; member in union:__anon16251 1888 } bitid; local 1897 rc = SSMR3GetMem(pSSM, &bitid, sizeof (bitid)); 1900 /* the bitid array has one bit set only. this is why if bitid.tlsRef has both cTlsRefs 1902 if (bitid.tlsRef.enmTlsRefState == VBOXTLSREFDATA_STATE_INITIALIZED 1903 && bitid.tlsRef.cTlsRefs) 1906 crMemcpy(&pTmpContext->bitid, ((uint8_ [all...] |
H A D | state_evaluators.c | 56 RESET(eb->eval1D[i], ctx->bitid); 82 RESET(eb->eval2D[i], ctx->bitid); 122 RESET(eb->enable, ctx->bitid); 147 RESET(eb->grid1D, ctx->bitid); 155 RESET(eb->grid1D, ctx->bitid); 157 RESET(eb->dirty, ctx->bitid);
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H A D | state_pixel.c | 31 RESET(pb->transfer, ctx->bitid); 32 RESET(pb->zoom, ctx->bitid); 55 RESET(pb->maps, ctx->bitid); 57 RESET(pb->dirty, ctx->bitid);
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H A D | state_texture.c | 165 RESET(tb->enable[i], ctx->bitid); 166 RESET(tb->current[i], ctx->bitid); 167 RESET(tb->objGen[i], ctx->bitid); 168 RESET(tb->eyeGen[i], ctx->bitid); 169 RESET(tb->genMode[i], ctx->bitid); 170 RESET(tb->envBit[i], ctx->bitid); 172 RESET(tb->dirty, ctx->bitid); 246 RESET(tobj->dirty, ctx->bitid); 247 RESET(tobj->imageBit, ctx->bitid); 250 RESET(tobj->paramsBit[i], ctx->bitid); [all...] |
H A D | state_diff.c | 16 CRbitvalue *bitID = from->bitid; 445 CRbitvalue *bitID = to->bitid;
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H A D | state_lists.c | 29 RESET(lb->base, ctx->bitid); 30 RESET(lb->dirty, ctx->bitid); 175 CRbitvalue *bitID=g->bitid, *negbitID=g->neg_bitid;
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H A D | state_texdiff.c | 27 CRbitvalue *bitID = fromCtx->bitid; 536 bitID = from->bitid; 1382 printf(" Checking %d 0x%x bitid=0x%x\n",tobj->name, tobj->dirty[0], info->bitID[0]);
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H A D | state_program.c | 1773 RESET(pb->dirty, ctx->bitid);
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/vbox/src/VBox/GuestHost/OpenGL/include/ |
H A D | cr_glstate.h | 147 CRbitvalue bitid[CR_MAX_BITARRAY]; member in struct:CRContext
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