Searched refs:base_shader (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader.c1876 ULONG refcount = InterlockedIncrement(&shader->base_shader.ref);
1886 ULONG refcount = InterlockedDecrement(&shader->base_shader.ref);
1893 shader->base_shader.parent_ops->wined3d_object_destroyed(shader->base_shader.parent);
1935 shader_init(&shader->base_shader, device, parent, parent_ops);
1945 shader->base_shader.load_local_constsF = FALSE;
H A Dwined3d_private.h3270 IWineD3DBaseShaderClass base_shader; member in struct:wined3d_geometryshader
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader.c1872 ULONG refcount = InterlockedIncrement(&shader->base_shader.ref);
1882 ULONG refcount = InterlockedDecrement(&shader->base_shader.ref);
1889 shader->base_shader.parent_ops->wined3d_object_destroyed(shader->base_shader.parent);
1931 shader_init(&shader->base_shader, device, parent, parent_ops);
1941 shader->base_shader.load_local_constsF = FALSE;
H A Dwined3d_private.h3229 IWineD3DBaseShaderClass base_shader; member in struct:wined3d_geometryshader

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