Searched refs:baseRect (Results 1 - 4 of 4) sorted by relevance
/vbox/src/VBox/GuestHost/OpenGL/include/state/ |
H A D | cr_texture.h | 185 CRTextureObj baseRect; member in struct:__anon16245
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/vbox/src/VBox/GuestHost/OpenGL/state_tracker/ |
H A D | state_snapshot.c | 203 SHCROGL_CUT_FIELD_ALIGNMENT(CRTextureState, SHCROGL_INTERNAL_LAST_FIELD, baseRect); 204 rc = crStateLoadTextureObj_v_BEFORE_CTXUSAGE_BITS(&t->baseRect, pSSM); 207 # define SHCROGL_INTERNAL_LAST_FIELD baseRect 682 *pTexture = &(pContext->texture.baseRect); 1548 rc = crStateSaveTextureObjData(&pContext->texture.baseRect, pSSM); 2146 SLC_COPYPTR(texture.baseRect.level[i]); 2226 rc = crStateLoadTextureObjData(&pContext->texture.baseRect, pSSM);
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H A D | state_texture.c | 41 crStateDeleteTextureObjectData(&ctx->texture.baseRect); 84 crStateTextureInitTextureObj(ctx, &(t->baseRect), 0, 114 t->unit[i].currentTextureRect = &(t->baseRect); 543 return &t->baseRect; 747 t->unit[u].currentTextureRect = &(t->baseRect); 1036 t->unit[t->curTextureUnit].currentTextureRect = &(t->baseRect);
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H A D | state_texdiff.c | 1449 crStateTextureObjectDiff(g, bitID, nbitID, &g->texture.baseRect, GL_TRUE);
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