Searched refs:baseRect (Results 1 - 4 of 4) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_texture.h185 CRTextureObj baseRect; member in struct:__anon16245
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_snapshot.c203 SHCROGL_CUT_FIELD_ALIGNMENT(CRTextureState, SHCROGL_INTERNAL_LAST_FIELD, baseRect);
204 rc = crStateLoadTextureObj_v_BEFORE_CTXUSAGE_BITS(&t->baseRect, pSSM);
207 # define SHCROGL_INTERNAL_LAST_FIELD baseRect
682 *pTexture = &(pContext->texture.baseRect);
1548 rc = crStateSaveTextureObjData(&pContext->texture.baseRect, pSSM);
2146 SLC_COPYPTR(texture.baseRect.level[i]);
2226 rc = crStateLoadTextureObjData(&pContext->texture.baseRect, pSSM);
H A Dstate_texture.c41 crStateDeleteTextureObjectData(&ctx->texture.baseRect);
84 crStateTextureInitTextureObj(ctx, &(t->baseRect), 0,
114 t->unit[i].currentTextureRect = &(t->baseRect);
543 return &t->baseRect;
747 t->unit[u].currentTextureRect = &(t->baseRect);
1036 t->unit[t->curTextureUnit].currentTextureRect = &(t->baseRect);
H A Dstate_texdiff.c1449 crStateTextureObjectDiff(g, bitID, nbitID, &g->texture.baseRect, GL_TRUE);

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