Searched refs:arb_ps_float_constants (Results 1 - 9 of 9) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | directx.c | 2000 gl_info->limits.arb_ps_float_constants = 0; 2323 gl_info->limits.arb_ps_float_constants = gl_max; 2324 TRACE_(d3d_caps)("Max ARB_FRAGMENT_PROGRAM float constants: %d.\n", gl_info->limits.arb_ps_float_constants);
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H A D | shaderapi.c | 181 LogRel(("shaderlib: arb_vs_temps=%-2u arb_ps_float_constants=%-4u arb_ps_local_constants=%u\n", 182 gl_info->limits.arb_vs_temps, gl_info->limits.arb_ps_float_constants, gl_info->limits.arb_ps_local_constants));
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H A D | wined3d_private.h | 1531 UINT arb_ps_float_constants; member in struct:wined3d_gl_limits
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | directx.c | 2248 gl_info->limits.arb_ps_float_constants = 0; 2499 gl_info->limits.arb_ps_float_constants = gl_max; 2500 TRACE_(d3d_caps)("Max ARB_FRAGMENT_PROGRAM float constants: %d.\n", gl_info->limits.arb_ps_float_constants);
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H A D | arb_program_shader.c | 761 max_constantsF = min(max_constantsF, gl_info->limits.arb_ps_float_constants); 4660 DWORD ps_consts = min(gl_info->limits.arb_ps_float_constants, gl_info->limits.arb_ps_native_constants);
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H A D | wined3d_private.h | 1503 UINT arb_ps_float_constants; member in struct:wined3d_gl_limits
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | directx.c | 2683 gl_info->limits.arb_ps_float_constants = 0; 2812 gl_info->limits.arb_ps_float_constants = gl_max; 2813 TRACE("Max ARB_FRAGMENT_PROGRAM float constants: %d.\n", gl_info->limits.arb_ps_float_constants);
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H A D | arb_program_shader.c | 801 max_constantsF = gl_info->limits.arb_ps_float_constants; 889 max_constantsF = min(max_constantsF, gl_info->limits.arb_ps_float_constants); 5097 ps_consts = gl_info->limits.arb_ps_float_constants; 5099 ps_consts = min(gl_info->limits.arb_ps_float_constants, gl_info->limits.arb_ps_native_constants);
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H A D | wined3d_private.h | 1648 UINT arb_ps_float_constants; member in struct:wined3d_gl_limits
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