Searched refs:addCaller (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Main/include/
H A DObjectState.h79 * documentation. Alternatively, they must use #addCaller() and
94 HRESULT addCaller(bool aLimited = false);
H A DAutoCaller.h47 * See ObjectState::addCaller() and ObjectState::releaseCaller() for more
81 * ObjectState::addCaller() for the corresponding member instance.
103 * Returns the stored result code returned by ObjectState::addCaller()
139 mRC = mObj->getObjectState().addCaller(mLimited);
173 * ObjectState::addCaller() for the corresponding member instance.
187 mRC = mObj->getObjectState().addCaller(mLimited);
237 * ObjectState::addCaller() for the corresponding member instance.
455 * ObjectState::addCaller() or AutoCaller drops to zero. For this reason,
457 * within the AutoCaller or ObjectState::addCaller() scope because it is
/vbox/src/VBox/Main/src-all/
H A DAutoCaller.cpp106 * Normally, calling addCaller() never blocks. However, if this method is
121 HRESULT ObjectState::addCaller(bool aLimited /* = false */) function in class:ObjectState
144 /* addCaller() is called by a "child" thread while the "parent"
207 * Must be called after every #addCaller() when protecting the object
270 /* We have some pending addCaller() calls on other threads (created

Completed in 44 milliseconds