Searched refs:activeStencilFace (Results 1 - 6 of 6) sorted by relevance

/vbox/src/VBox/GuestHost/OpenGL/include/state/
H A Dcr_stencil.h53 CRbitvalue activeStencilFace[CR_MAX_BITARRAY]; member in struct:__anon16236
89 GLenum activeStencilFace; member in struct:__anon16239
H A Dcr_attrib.h256 GLenum activeStencilFace; member in struct:__anon16165
/vbox/src/VBox/GuestHost/OpenGL/state_tracker/
H A Dstate_stencil.c30 if (!s->stencilTwoSideEXT || s->activeStencilFace == GL_FRONT)
78 s->activeStencilFace = GL_FRONT;
79 RESET(sb->activeStencilFace, ctx->bitid);
333 s->activeStencilFace = face;
340 DIRTY(sb->activeStencilFace, g->neg_bitid);
433 activeFace = to->activeStencilFace;
896 if (activeFace != to->activeStencilFace)
901 if (CHECKDIRTY(b->activeStencilFace, bitID))
903 if (from->activeStencilFace != to->activeStencilFace)
[all...]
H A Dstate_bits_globalop.h297 _CRSTATE_BITS_OP_SIZEOF(stencil.activeStencilFace);
H A Dstate_lists.c371 if (CHECKDIRTY(sb->stencil.activeStencilFace, negbitID))
373 CRSTATE_SET_ENUM(stencil.activeStencilFace, GL_ACTIVE_STENCIL_FACE_EXT);
376 activeFace = g->stencil.activeStencilFace;
H A Dstate_snapshot.c169 s->activeStencilFace = GL_FRONT;
256 s->activeStencilFace = GL_FRONT;

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