Searched refs:_DPNHRESULT_BASE (Results 1 - 2 of 2) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/ |
H A D | dplay8.h | 77 #define _DPNHRESULT_BASE 0x8000 macro 78 #define MAKE_DPNHRESULT(code) MAKE_HRESULT(1, _DPN_FACILITY_CODE, (code + _DPNHRESULT_BASE)) 80 #define DPNSUCCESS_EQUAL MAKE_HRESULT(0, _DPN_FACILITY_CODE, (0x05 + _DPNHRESULT_BASE)) 81 #define DPNSUCCESS_NOTEQUAL MAKE_HRESULT(0, _DPN_FACILITY_CODE, (0x0A + _DPNHRESULT_BASE)) 82 #define DPNSUCCESS_PENDING MAKE_HRESULT(0, _DPN_FACILITY_CODE, (0x0E + _DPNHRESULT_BASE))
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/ |
H A D | dplay8.h | 77 #define _DPNHRESULT_BASE 0x8000 macro 78 #define MAKE_DPNHRESULT(code) MAKE_HRESULT(1, _DPN_FACILITY_CODE, (code + _DPNHRESULT_BASE)) 80 #define DPNSUCCESS_EQUAL MAKE_HRESULT(0, _DPN_FACILITY_CODE, (0x05 + _DPNHRESULT_BASE)) 81 #define DPNSUCCESS_NOTEQUAL MAKE_HRESULT(0, _DPN_FACILITY_CODE, (0x0A + _DPNHRESULT_BASE)) 82 #define DPNSUCCESS_PENDING MAKE_HRESULT(0, _DPN_FACILITY_CODE, (0x0E + _DPNHRESULT_BASE))
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