Searched refs:WINEDDSD_CKSRCOVERLAY (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface_base.c298 This->CKeyFlags |= WINEDDSD_CKSRCOVERLAY;
318 This->CKeyFlags &= ~WINEDDSD_CKSRCOVERLAY;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwined3d.h1301 #define WINEDDSD_CKSRCOVERLAY 0x00008000 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dsurface.c3456 surface->CKeyFlags |= WINEDDSD_CKSRCOVERLAY;
3478 surface->CKeyFlags &= ~WINEDDSD_CKSRCOVERLAY;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.idl1334 const UINT WINEDDSD_CKSRCOVERLAY = 0x00008000;
H A Dwined3d.h1720 #define WINEDDSD_CKSRCOVERLAY (0x8000) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h1722 #define WINEDDSD_CKSRCOVERLAY (0x8000) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h1723 #define WINEDDSD_CKSRCOVERLAY (0x8000) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h1722 #define WINEDDSD_CKSRCOVERLAY (0x8000) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h1722 #define WINEDDSD_CKSRCOVERLAY (0x8000) macro

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