Searched refs:WINEDDOVER_REFRESHALL (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwined3d.h1354 #define WINEDDOVER_REFRESHALL 0x00020000 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.idl1387 const UINT WINEDDOVER_REFRESHALL = 0x00020000;
H A Dwined3d.h1808 #define WINEDDOVER_REFRESHALL (0x20000) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h1810 #define WINEDDOVER_REFRESHALL (0x20000) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h1811 #define WINEDDOVER_REFRESHALL (0x20000) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h1810 #define WINEDDOVER_REFRESHALL (0x20000) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h1810 #define WINEDDOVER_REFRESHALL (0x20000) macro

Completed in 200 milliseconds