Searched refs:WINED3D_QUIRK_FORCE_BLIT (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Ddirectx.c747 gl_info->quirks |= WINED3D_QUIRK_FORCE_BLIT;
H A Dwined3d_private.h94 #define WINED3D_QUIRK_FORCE_BLIT 0x00000080 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dwined3d_private.h83 #define WINED3D_QUIRK_FORCE_BLIT 0x00000080 macro
H A Ddirectx.c924 gl_info->quirks |= WINED3D_QUIRK_FORCE_BLIT;
H A Dsurface.c3940 if ((myDevice->adapter->gl_info.quirks & WINED3D_QUIRK_FORCE_BLIT)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_private.h101 #define WINED3D_QUIRK_FORCE_BLIT 0x04000000 macro
H A Ddirectx.c1099 gl_info->quirks |= WINED3D_QUIRK_FORCE_BLIT;

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