Searched refs:WINED3D_QUIRK_FBO_TEX_UPDATE (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Ddirectx.c701 gl_info->quirks |= WINED3D_QUIRK_FBO_TEX_UPDATE;
H A Dwined3d_private.h92 #define WINED3D_QUIRK_FBO_TEX_UPDATE 0x00000020 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dsurface.c909 if (gl_info->quirks & WINED3D_QUIRK_FBO_TEX_UPDATE)
986 if (gl_info->quirks & WINED3D_QUIRK_FBO_TEX_UPDATE)
H A Dwined3d_private.h81 #define WINED3D_QUIRK_FBO_TEX_UPDATE 0x00000020 macro
H A Ddirectx.c878 gl_info->quirks |= WINED3D_QUIRK_FBO_TEX_UPDATE;
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dwined3d_private.h94 #define WINED3D_QUIRK_FBO_TEX_UPDATE 0x00000020 macro
H A Ddirectx.c1012 gl_info->quirks |= WINED3D_QUIRK_FBO_TEX_UPDATE;
H A Dsurface.c2657 if (gl_info->quirks & WINED3D_QUIRK_FBO_TEX_UPDATE)

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