Searched refs:WINED3D_BUFFER_HASDESC (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dbuffer.c383 if (This->flags & WINED3D_BUFFER_HASDESC)
651 buffer->flags &= ~WINED3D_BUFFER_HASDESC;
906 buffer->flags |= WINED3D_BUFFER_HASDESC;
909 if (!decl_changed && !(buffer->flags & WINED3D_BUFFER_HASDESC && buffer_is_dirty(buffer)))
1354 else if (buffer->flags & WINED3D_BUFFER_HASDESC)
H A Dwined3d_private.h2640 #define WINED3D_BUFFER_HASDESC 0x02 /* A vertex description has been found */ macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dbuffer.c425 if (This->flags & WINED3D_BUFFER_HASDESC)
733 This->flags &= ~WINED3D_BUFFER_HASDESC;
968 This->flags |= WINED3D_BUFFER_HASDESC;
971 if (!decl_changed && !(This->flags & WINED3D_BUFFER_HASDESC && buffer_is_dirty(This)))
1412 else if (This->flags & WINED3D_BUFFER_HASDESC)
H A Dwined3d_private.h2832 #define WINED3D_BUFFER_HASDESC 0x02 /* A vertex description has been found */ macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2867 #define WINED3D_BUFFER_HASDESC 0x02 /* A vertex description has been found */ macro

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