Searched refs:WINED3D_BUFFER_FLUSH (Results 1 - 5 of 5) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dbuffer.c171 This->flags |= WINED3D_BUFFER_FLUSH;
826 else if (This->flags & WINED3D_BUFFER_FLUSH)
1336 else if (buffer->flags & WINED3D_BUFFER_FLUSH)
H A Dwined3d_private.h2643 #define WINED3D_BUFFER_FLUSH 0x10 /* Manual unmap flushing */ macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dbuffer.c187 This->flags |= WINED3D_BUFFER_FLUSH;
922 else if (This->flags & WINED3D_BUFFER_FLUSH)
1394 else if (This->flags & WINED3D_BUFFER_FLUSH)
H A Dwined3d_private.h2835 #define WINED3D_BUFFER_FLUSH 0x10 /* Manual unmap flushing */ macro
/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dwined3d_private.h2870 #define WINED3D_BUFFER_FLUSH 0x10 /* Manual unmap flushing */ macro

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