Searched refs:WINED3DTSS_CONSTANT (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c5468 { STATE_TEXTURESTAGE(0, WINED3DTSS_CONSTANT), { 0 /* As long as we don't support D3DTA_CONSTANT */, NULL }, WINED3D_GL_EXT_NONE },
5478 { STATE_TEXTURESTAGE(1, WINED3DTSS_CONSTANT), { 0 /* As long as we don't support D3DTA_CONSTANT */, NULL }, WINED3D_GL_EXT_NONE },
5488 { STATE_TEXTURESTAGE(2, WINED3DTSS_CONSTANT), { 0 /* As long as we don't support D3DTA_CONSTANT */, NULL }, WINED3D_GL_EXT_NONE },
5498 { STATE_TEXTURESTAGE(3, WINED3DTSS_CONSTANT), { 0 /* As long as we don't support D3DTA_CONSTANT */, NULL }, WINED3D_GL_EXT_NONE },
5508 { STATE_TEXTURESTAGE(4, WINED3DTSS_CONSTANT), { 0 /* As long as we don't support D3DTA_CONSTANT */, NULL }, WINED3D_GL_EXT_NONE },
5518 { STATE_TEXTURESTAGE(5, WINED3DTSS_CONSTANT), { 0 /* As long as we don't support D3DTA_CONSTANT */, NULL }, WINED3D_GL_EXT_NONE },
5528 { STATE_TEXTURESTAGE(6, WINED3DTSS_CONSTANT), { 0 /* As long as we don't support D3DTA_CONSTANT */, NULL }, WINED3D_GL_EXT_NONE },
5538 { STATE_TEXTURESTAGE(7, WINED3DTSS_CONSTANT), { 0 /* As long as we don't support D3DTA_CONSTANT */, NULL }, WINED3D_GL_EXT_NONE },
H A Dutils.c2017 D3DSTATE_TO_STR(WINED3DTSS_CONSTANT );
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.idl621 WINED3DTSS_CONSTANT = 17,
624 const UINT WINED3D_HIGHEST_TEXTURE_STATE = WINED3DTSS_CONSTANT;
H A Dwined3d.h665 WINED3DTSS_CONSTANT = 17, enumerator in enum:_WINED3DTEXTURESTAGESTATETYPE
668 #define WINED3D_HIGHEST_TEXTURE_STATE (WINED3DTSS_CONSTANT)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/d3d9/
H A Ddevice.c2025 WINED3DTSS_CONSTANT, /* 32, D3DTSS_CONSTANT */
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h667 WINED3DTSS_CONSTANT = 17, enumerator in enum:_WINED3DTEXTURESTAGESTATETYPE
670 #define WINED3D_HIGHEST_TEXTURE_STATE (WINED3DTSS_CONSTANT)
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h668 WINED3DTSS_CONSTANT = 17, enumerator in enum:_WINED3DTEXTURESTAGESTATETYPE
671 #define WINED3D_HIGHEST_TEXTURE_STATE (WINED3DTSS_CONSTANT)
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h667 WINED3DTSS_CONSTANT = 17, enumerator in enum:_WINED3DTEXTURESTAGESTATETYPE
670 #define WINED3D_HIGHEST_TEXTURE_STATE (WINED3DTSS_CONSTANT)
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h667 WINED3DTSS_CONSTANT = 17, enumerator in enum:_WINED3DTEXTURESTAGESTATETYPE
670 #define WINED3D_HIGHEST_TEXTURE_STATE (WINED3DTSS_CONSTANT)

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