Searched refs:WINED3DSIH_REP (Results 1 - 11 of 11) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader_sm1.c270 {WINED3D_SM1_OP_REP, 0, 1, WINED3DSIH_REP, WINED3D_SHADER_VERSION(2,0), -1 },
333 {WINED3D_SM1_OP_REP, 0, 1, WINED3DSIH_REP, WINED3D_SHADER_VERSION(2,1), -1 },
H A Dshader.c105 /* WINED3DSIH_REP */ "rep",
596 || ins.handler_idx == WINED3DSIH_REP)
603 if (ins.handler_idx == WINED3DSIH_REP)
H A Dwined3d_private.h510 WINED3DSIH_REP, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader_sm1.c266 {WINED3D_SM1_OP_REP, 0, 1, WINED3DSIH_REP, WINED3D_SHADER_VERSION(2,0), -1 },
329 {WINED3D_SM1_OP_REP, 0, 1, WINED3DSIH_REP, WINED3D_SHADER_VERSION(2,1), -1 },
H A Dshader.c105 /* WINED3DSIH_REP */ "rep",
596 || ins.handler_idx == WINED3DSIH_REP)
603 if (ins.handler_idx == WINED3DSIH_REP)
H A Darb_program_shader.c4815 /* WINED3DSIH_REP */ shader_hw_rep,
5022 if(ins->handler_idx == WINED3DSIH_LOOP || ins->handler_idx == WINED3DSIH_REP)
5028 if(ins->handler_idx == WINED3DSIH_REP) control_frame->type = REP;
H A Dwined3d_private.h499 WINED3DSIH_REP, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader_sm1.c273 {WINED3D_SM1_OP_REP, 0, 1, WINED3DSIH_REP, WINED3D_SHADER_VERSION(2,0), -1 },
336 {WINED3D_SM1_OP_REP, 0, 1, WINED3DSIH_REP, WINED3D_SHADER_VERSION(2,1), -1 },
H A Dshader.c127 /* WINED3DSIH_REP */ "rep",
821 || ins.handler_idx == WINED3DSIH_REP)
H A Darb_program_shader.c5249 /* WINED3DSIH_REP */ shader_hw_rep,
5494 if(ins->handler_idx == WINED3DSIH_LOOP || ins->handler_idx == WINED3DSIH_REP)
5500 if(ins->handler_idx == WINED3DSIH_REP) control_frame->type = REP;
H A Dwined3d_private.h530 WINED3DSIH_REP, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER

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