Searched refs:WINED3DSIH_REP (Results 1 - 11 of 11) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader_sm1.c | 270 {WINED3D_SM1_OP_REP, 0, 1, WINED3DSIH_REP, WINED3D_SHADER_VERSION(2,0), -1 }, 333 {WINED3D_SM1_OP_REP, 0, 1, WINED3DSIH_REP, WINED3D_SHADER_VERSION(2,1), -1 },
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H A D | shader.c | 105 /* WINED3DSIH_REP */ "rep", 596 || ins.handler_idx == WINED3DSIH_REP) 603 if (ins.handler_idx == WINED3DSIH_REP)
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H A D | wined3d_private.h | 510 WINED3DSIH_REP, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | shader_sm1.c | 266 {WINED3D_SM1_OP_REP, 0, 1, WINED3DSIH_REP, WINED3D_SHADER_VERSION(2,0), -1 }, 329 {WINED3D_SM1_OP_REP, 0, 1, WINED3DSIH_REP, WINED3D_SHADER_VERSION(2,1), -1 },
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H A D | shader.c | 105 /* WINED3DSIH_REP */ "rep", 596 || ins.handler_idx == WINED3DSIH_REP) 603 if (ins.handler_idx == WINED3DSIH_REP)
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H A D | arb_program_shader.c | 4815 /* WINED3DSIH_REP */ shader_hw_rep, 5022 if(ins->handler_idx == WINED3DSIH_LOOP || ins->handler_idx == WINED3DSIH_REP) 5028 if(ins->handler_idx == WINED3DSIH_REP) control_frame->type = REP;
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H A D | wined3d_private.h | 499 WINED3DSIH_REP, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | shader_sm1.c | 273 {WINED3D_SM1_OP_REP, 0, 1, WINED3DSIH_REP, WINED3D_SHADER_VERSION(2,0), -1 }, 336 {WINED3D_SM1_OP_REP, 0, 1, WINED3DSIH_REP, WINED3D_SHADER_VERSION(2,1), -1 },
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H A D | shader.c | 127 /* WINED3DSIH_REP */ "rep", 821 || ins.handler_idx == WINED3DSIH_REP)
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H A D | arb_program_shader.c | 5249 /* WINED3DSIH_REP */ shader_hw_rep, 5494 if(ins->handler_idx == WINED3DSIH_LOOP || ins->handler_idx == WINED3DSIH_REP) 5500 if(ins->handler_idx == WINED3DSIH_REP) control_frame->type = REP;
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H A D | wined3d_private.h | 530 WINED3DSIH_REP, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
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