Searched refs:WINED3DSIH_NRM (Results 1 - 9 of 9) sorted by relevance
/vbox/src/VBox/Devices/Graphics/shaderlib/ |
H A D | shader_sm1.c | 254 {WINED3D_SM1_OP_NRM, 1, 2, WINED3DSIH_NRM, 0, 0 }, 320 {WINED3D_SM1_OP_NRM, 1, 2, WINED3DSIH_NRM, 0, 0 },
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H A D | shader.c | 101 /* WINED3DSIH_NRM */ "nrm", 726 if (ins.handler_idx == WINED3DSIH_NRM) reg_maps->usesnrm = 1;
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H A D | wined3d_private.h | 506 WINED3DSIH_NRM, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | shader_sm1.c | 250 {WINED3D_SM1_OP_NRM, 1, 2, WINED3DSIH_NRM, 0, 0 }, 316 {WINED3D_SM1_OP_NRM, 1, 2, WINED3DSIH_NRM, 0, 0 },
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H A D | shader.c | 101 /* WINED3DSIH_NRM */ "nrm", 726 if (ins.handler_idx == WINED3DSIH_NRM) reg_maps->usesnrm = 1;
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H A D | wined3d_private.h | 495 WINED3DSIH_NRM, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/ |
H A D | shader_sm1.c | 257 {WINED3D_SM1_OP_NRM, 1, 2, WINED3DSIH_NRM, 0, 0 }, 323 {WINED3D_SM1_OP_NRM, 1, 2, WINED3DSIH_NRM, 0, 0 },
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H A D | shader.c | 123 /* WINED3DSIH_NRM */ "nrm", 811 if (ins.handler_idx == WINED3DSIH_NRM) reg_maps->usesnrm = 1;
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H A D | wined3d_private.h | 526 WINED3DSIH_NRM, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
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