Searched refs:WINED3DSIH_CALL (Results 1 - 9 of 9) sorted by relevance

/vbox/src/VBox/Devices/Graphics/shaderlib/
H A Dshader_sm1.c279 {WINED3D_SM1_OP_CALL, 0, 1, WINED3DSIH_CALL, WINED3D_SHADER_VERSION(2,0), -1 },
342 {WINED3D_SM1_OP_CALL, 0, 1, WINED3DSIH_CALL, WINED3D_SHADER_VERSION(2,1), -1 },
H A Dshader.c54 /* WINED3DSIH_CALL */ "call",
733 else if (ins.handler_idx == WINED3DSIH_CALL) reg_maps->usescall = 1;
H A Dwined3d_private.h459 WINED3DSIH_CALL, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dshader_sm1.c275 {WINED3D_SM1_OP_CALL, 0, 1, WINED3DSIH_CALL, WINED3D_SHADER_VERSION(2,0), -1 },
338 {WINED3D_SM1_OP_CALL, 0, 1, WINED3DSIH_CALL, WINED3D_SHADER_VERSION(2,1), -1 },
H A Dshader.c54 /* WINED3DSIH_CALL */ "call",
733 else if (ins.handler_idx == WINED3DSIH_CALL) reg_maps->usescall = 1;
H A Dwined3d_private.h448 WINED3DSIH_CALL, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER
/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/wined3d/
H A Dshader_sm1.c282 {WINED3D_SM1_OP_CALL, 0, 1, WINED3DSIH_CALL, WINED3D_SHADER_VERSION(2,0), -1 },
345 {WINED3D_SM1_OP_CALL, 0, 1, WINED3DSIH_CALL, WINED3D_SHADER_VERSION(2,1), -1 },
H A Dshader.c63 /* WINED3DSIH_CALL */ "call",
818 else if (ins.handler_idx == WINED3DSIH_CALL) reg_maps->usescall = 1;
H A Dwined3d_private.h466 WINED3DSIH_CALL, enumerator in enum:WINED3D_SHADER_INSTRUCTION_HANDLER

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