Searched refs:WINED3DRS_ROP2 (Results 1 - 8 of 8) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/
H A Dstate.c1848 if(stateblock->renderState[WINED3DRS_ROP2]) {
1849 FIXME("Render state WINED3DRS_ROP2 not implemented yet\n");
4952 { STATE_RENDER(WINED3DRS_ROP2), { STATE_RENDER(WINED3DRS_ROP2), state_rop2 }, WINED3D_GL_EXT_NONE },
H A Dutils.c1831 D3DSTATE_TO_STR(WINED3DRS_ROP2 );
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.idl300 WINED3DRS_ROP2 = 12, /* d3d7 */
H A Dwined3d.h376 WINED3DRS_ROP2 = 12, enumerator in enum:_WINED3DRENDERSTATETYPE
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h378 WINED3DRS_ROP2 = 12, enumerator in enum:_WINED3DRENDERSTATETYPE
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h379 WINED3DRS_ROP2 = 12, enumerator in enum:_WINED3DRENDERSTATETYPE
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h378 WINED3DRS_ROP2 = 12, enumerator in enum:_WINED3DRENDERSTATETYPE
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h378 WINED3DRS_ROP2 = 12, enumerator in enum:_WINED3DRENDERSTATETYPE

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