Searched refs:WINED3DRS_ROP2 (Results 1 - 8 of 8) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | state.c | 1848 if(stateblock->renderState[WINED3DRS_ROP2]) { 1849 FIXME("Render state WINED3DRS_ROP2 not implemented yet\n"); 4952 { STATE_RENDER(WINED3DRS_ROP2), { STATE_RENDER(WINED3DRS_ROP2), state_rop2 }, WINED3D_GL_EXT_NONE },
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H A D | utils.c | 1831 D3DSTATE_TO_STR(WINED3DRS_ROP2 );
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/ |
H A D | wined3d.idl | 300 WINED3DRS_ROP2 = 12, /* d3d7 */
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H A D | wined3d.h | 376 WINED3DRS_ROP2 = 12, enumerator in enum:_WINED3DRENDERSTATETYPE
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/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/ |
H A D | wined3d.h | 378 WINED3DRS_ROP2 = 12, enumerator in enum:_WINED3DRENDERSTATETYPE
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wined3d.h | 379 WINED3DRS_ROP2 = 12, enumerator in enum:_WINED3DRENDERSTATETYPE
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/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 378 WINED3DRS_ROP2 = 12, enumerator in enum:_WINED3DRENDERSTATETYPE
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/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 378 WINED3DRS_ROP2 = 12, enumerator in enum:_WINED3DRENDERSTATETYPE
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