Searched refs:WINED3DRS_AMBIENT (Results 1 - 10 of 10) sorted by relevance
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/wined3d/ |
H A D | stateblock.c | 146 WINED3DRS_AMBIENT, 1149 IWineD3DDevice_SetRenderState(device, WINED3DRS_AMBIENT, 0);
|
H A D | drawprim.c | 893 IWineD3DDeviceImpl_MarkStateDirty(This, STATE_RENDER(WINED3DRS_AMBIENT));
|
H A D | state.c | 240 D3DCOLORTOGLFLOAT4(stateblock->renderState[WINED3DRS_AMBIENT], col); 5401 { STATE_RENDER(WINED3DRS_AMBIENT), { STATE_RENDER(WINED3DRS_AMBIENT), state_ambient }, WINED3D_GL_EXT_NONE },
|
H A D | utils.c | 1884 D3DSTATE_TO_STR(WINED3DRS_AMBIENT );
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/ |
H A D | wined3d.idl | 353 WINED3DRS_AMBIENT = 139,
|
H A D | wined3d.h | 429 WINED3DRS_AMBIENT = 139, enumerator in enum:_WINED3DRENDERSTATETYPE
|
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/ |
H A D | wined3d.h | 431 WINED3DRS_AMBIENT = 139, enumerator in enum:_WINED3DRENDERSTATETYPE
|
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/ |
H A D | wined3d.h | 432 WINED3DRS_AMBIENT = 139, enumerator in enum:_WINED3DRENDERSTATETYPE
|
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 431 WINED3DRS_AMBIENT = 139, enumerator in enum:_WINED3DRENDERSTATETYPE
|
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/ |
H A D | wined3d.h | 431 WINED3DRS_AMBIENT = 139, enumerator in enum:_WINED3DRENDERSTATETYPE
|
Completed in 210 milliseconds