Searched refs:WINED3DFVF_TEX6 (Results 1 - 7 of 7) sorted by relevance

/vbox/src/VBox/Additions/WINNT/Graphics/Wine_new/vbox/libWineStub/include/wine/
H A Dwined3d.h905 #define WINED3DFVF_TEX6 0x0600 macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/include/wine/
H A Dwined3d.idl938 const UINT WINED3DFVF_TEX6 = 0x0600;
H A Dwined3d.h1036 #define WINED3DFVF_TEX6 (0x600) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/libWineStub/include/wine/
H A Dwined3d.h1038 #define WINED3DFVF_TEX6 (0x600) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/include/wine/
H A Dwined3d.h1039 #define WINED3DFVF_TEX6 (0x600) macro
/vbox/src/VBox/Devices/Graphics/shaderlib/wine/vbox/libWineStub/include/wine/
H A Dwined3d.h1038 #define WINED3DFVF_TEX6 (0x600) macro
/vbox/src/VBox/Additions/WINNT/Graphics/Wine/vbox/libWineStub/include/wine/
H A Dwined3d.h1038 #define WINED3DFVF_TEX6 (0x600) macro

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