Searched refs:VMSVGA3D_UPDATE_VERTEXSHADER (Results 1 - 3 of 3) sorted by relevance

/vbox/src/VBox/Devices/Graphics/
H A DDevVGA-SVGA3d-shared.h337 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_VERTEXSHADER)
H A DDevVGA-SVGA3d-win.cpp245 #define VMSVGA3D_UPDATE_VERTEXSHADER RT_BIT(3) macro
3420 if (pContext->state.u32UpdateFlags & VMSVGA3D_UPDATE_VERTEXSHADER)
5895 pContext->state.u32UpdateFlags |= VMSVGA3D_UPDATE_VERTEXSHADER;
H A DDevVGA-SVGA3d-ogl.cpp632 #define VMSVGA3D_UPDATE_VERTEXSHADER RT_BIT(3) macro
7605 pContext->state.u32UpdateFlags |= VMSVGA3D_UPDATE_VERTEXSHADER;

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